Navigation:

Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake Super Nintendo

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        6fc5b099-f21b-4a25-bc8c-2e3e10d0c0cd

        Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake

        description
        The fourth Super Famicom Goemon game, "The Glittering Journey: The Reason I Became a Dancer". This game reintroduces the gameplay style from Goemon 2.
        jyanncorp
        developer
        Konami
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        thevoice
        publisher
        Konami
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        year
        1995
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Ganbare Goemon Kirakira Douchuu: Boku ga Dancer ni Natta Wake ("Do Your Best Goemon: The Glittering Journey: The Reason I Became a Dancer") is the fourth Super Famicom game in Konami's Ganbare Goemon franchise. Impact, the giant attack robot from the second game who resembles Goemon, informs the four friends Goemon, Ebisumaru, Sasuke and Yae that he actually hails from a distant planet: Planet Impact. Recently, the planet was taken over by the green-haired galactic tyrant Maguamuge who sent his four henchmen to conquer the planet's four moons and establish force-fields to shield Planet Impact from invaders. The quartet agree to help, and each takes a different moon to liberate. Maguamuge doesn't take this lying down, and deploys various sports-themed villains to stop them. The player can choose to play as the four characters in any order, each of which is based on a different moon. Each moon has different levels and environments: Goemon's is a desert moon, Ebisumaru's is a forest moon, Sasuke's is an ice moon and Yae's is an aquatic moon. As with the first two Ganbare Goemon games for the Super Famicom the levels are separated by town stages which have a depth of field to move around in and action stages which are purely 2D. Players can buy equipment and healing items in towns to make the action stages easier on themselves.
        jyanncorp
        6b660f13-73e6-5161-8480-6544899e838a

        SFC, Japan

        file_list
        [{"name": "Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake (Japan).sfc", "sha1": "ee71384e286f088508a736b7305ad5efecfbcc1a", "size": 3145728}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        6fc5b099-f21b-4a25-bc8c-2e3e10d0c0cd
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan
        [Importer]
        x_name
        Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake, SFC, Japan, No-Intro
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        baf8bdb3-8785-5da3-b4c9-c025459a7f37

        SFC, Japan, Rev 1

        file_list
        [{"name": "Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake (Japan) (Rev 1).sfc", "sha1": "c3f9b0cdd0292bae6dca0d18e5211f2708e0292d", "size": 3145728}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        6fc5b099-f21b-4a25-bc8c-2e3e10d0c0cd
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan, Rev 1
        [Importer]
        x_name
        Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake, SFC, Japan, Rev 1, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        40c3274f-66d6-59c6-8323-0ece746e1a05

        SFC, Japan, Rev 2

        file_list
        [{"name": "Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake (Japan) (Rev 2).sfc", "sha1": "a12c8c8d9056d3096bbb82a0b9e6492ec453da0a", "size": 3145728}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        6fc5b099-f21b-4a25-bc8c-2e3e10d0c0cd
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan, Rev 2
        [Importer]
        x_name
        Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake, SFC, Japan, Rev 2, No-Intro
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image