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Knightmare Amiga

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      title image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      98bf6c16-083a-5e87-89f8-9dc50437918c
      Developer

      Knightmare

      front_sha1 kkgarbod
      game_name
      Knightmare
      [Importer]
      hol_url [Importer]
      languages
      en
      Enzo
      lemon_url kkgarbod
      mobygames_url kkgarbod
      platform
      Amiga
      [Importer]
      players
      1
      kkgarbod
      publish
      1
      [Janitor]
      publisher
      Mindscape
      kkgarbod
      screen1_sha1 Enzo
      screen2_sha1 Enzo
      screen3_sha1 Enzo
      screen4_sha1 Enzo
      screen5_sha1 Enzo
      tags thevoice
      title_sha1 Enzo
      wikipedia_url kkgarbod
      year
      1991
      Enzo
      _type
      1
      [Janitor]
      __back_sha1 spinmaster
      __link_name
      knightmare
      FrodeSolheim
      __long_description
      A team of adventurers seek out four magic objects in the dungeons of Dunshelm: The Shield of Justice, the Sword of Freedom, the Cup of Life and the Crown of Glory. Equipped with these, they hope to destroy the evil Lord Fear. Treguard, the dungeon master of the Knightmare castle, appears as an oracle to help in their quest. Knightmare is a role-playing game and the second videogame adaptation of the homonymous British television series. It is very similar to the games of the Captive series, as it was developed by the same author. As in those games the interface is mouse-based, clearly inspired by the Dungeon Master one: the left mouse-button interacts with the environment, while the right button executes character actions. Movement can be controlled by left-clicking on the movement buttons on the screen or by using the keyboard. Once a weapon or an object is equipped, clicking on it brings up a menu with its actions. Knives, for example, have a menu with "stab", "swing" and "hack". A empty hand shows a menu with "punch" and "kick". The wand shows a list of available spells. The game allows saving at any moment, but only loads saved games through the start menu. This means that in order to load a saved game, the player has to reset the game or intentionally kill the party.
      spinmaster
      __screen6_sha1 Enzo
      __screen7_sha1 Enzo
      __screen8_sha1 Enzo
      68bab5be-f1d3-5eb0-9870-78fa5df3e121

      WHDLoad, v1.0, 0966

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      A1200
      [Importer]
      dh0_sha1
      c21f56500859adca5e132a0076f955e828e0dd60
      [Importer]
      disable
      Outdated
      thevoice
      fast_memory
      8192
      [Importer]
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      [Importer]
      kickstart
      2.0+
      [Importer]
      languages
      en en
      thevoice
      parent_uuid
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      [Importer]
      platform
      Amiga Amiga
      [Importer]
      variant_name
      WHDLoad, v1.0, 0966
      [Importer]
      variant_notice
      There is a newer WHDLoad install available.
      thevoice
      whdload_args
      Knightmare.Slave PRELOAD
      [Importer]
      whdload_icon
      Knightmare/Knightmare.info
      [Importer]
      whdload_url [Importer]
      whdload_version
      [Importer]
      x_name
      Knightmare (Amiga, WHDLoad, v1.0, 0966)
      [Importer]
      _type
      2
      [Janitor]
      __imported
      2019-04-22
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      screen1 image
      screen2 image
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      screen4 image
      screen5 image
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      Languages

      WHDLoad, v2.1, Mindscape, 0966

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      [Importer]
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      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      screen4 image
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      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      banner image
      screen1 image
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      screen4 image
      screen5 image
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      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      screen4 image
      screen5 image
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      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
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      screen3 image
      screen4 image
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      ADF, cr CSL, h Teacher

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      [{"name": "Knightmare (1991)(Mindscape)(Disk 1 of 2)[cr CSL][h Teacher].adf", "sha1": "ea65d65acf6188ca886271cb043cf7d317fe4add", "size": 901120}, {"name": "Knightmare (1991)(Mindscape)(Disk 2 of 2)[cr CSL].adf", "sha1": "74ea33e19d78fea05dbf27adb42bbe8a153becf1", "size": 901120}]
      [Importer]
      floppy_list
      Disk 1.adf: ea65d65acf6188ca886271cb043cf7d317fe4add, Disk 2.adf: 74ea33e19d78fea05dbf27adb42bbe8a153becf1
      [Importer]
      parent_uuid
      98bf6c16-083a-5e87-89f8-9dc50437918c
      [Importer]
      platform
      Amiga Amiga
      [Importer]
      tag_tosec
      2012-12-24
      [Importer]
      variant_name
      ADF, cr CSL, h Teacher
      [Importer]
      x_name
      Knightmare (Amiga, TOSEC, ADF, 1991, Mindscape, cr CSL, h Teacher)
      [Importer]
      _type
      2
      [Janitor]
      __imported
      2013-07-10
      [Importer]
      __source
      Commodore Amiga - Games - [ADF] (TOSEC-v2012-12-24_CM)
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      be9b19d5-f783-5ca7-a845-22b41e5ea636
      Languages

      WHDLoad, v1.0, Konami

      dh0_sha1
      cf1f26f324893695956eb69236f83b7c6d138d47
      [Importer]
      fast_memory
      8192
      [Importer]
      file_list
      [{"name": "DH0/KnightmareKonami/Disk.1", "sha1": "c142c72f0d6b5aeb893e36bc3577c3bd8aa08a02", "size": 901120}, {"name": "DH0/KnightmareKonami/FAQ", "sha1": "a5b993070cd8f54e5254cd5f9fa758b9e47fd4ba", "size": 2420}, {"name": "DH0/KnightmareKonami/KnightmareKonami.slave", "sha1": "54dfd878d6a617bad8ca3c821d2d5b5f0135e694", "size": 1020}, {"name": "DH0/KnightmareKonami/Manual", "sha1": "7eccae7e3434e5ea0a224e0fbf54cc6b4da60af3", "size": 9131}, {"name": "DH0/KnightmareKonami/ReadMe", "sha1": "7ecd00d2f57b3d633e98764731eb9beb50e24816", "size": 1239}]
      [Importer]
      kickstart
      2.0+
      [Importer]
      parent_uuid
      98bf6c16-083a-5e87-89f8-9dc50437918c
      [Importer]
      platform
      Amiga Amiga
      [Importer]
      variant_name
      WHDLoad, v1.0, Konami
      [Importer]
      whdload_archive
      Knightmare_v1.0_Konami
      [Importer]
      whdload_args
      KnightmareKonami.slave PRELOAD
      [Importer]
      whdload_url [Importer]
      x_name
      Knightmare (Amiga, WHDLoad, v1.0, Konami)
      [Importer]
      _type
      2
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      6fba317d-7a35-5495-a904-7e3a4f48ba1f

      WHDLoad, v2.0, 0966

      dh0_sha1
      8d0131849a386478d913610d8a6789973baff859
      [Importer]
      fast_memory
      8192
      [Importer]
      file_list
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      [Importer]
      kickstart
      2.0+
      [Importer]
      languages
      en en
      thevoice
      parent_uuid
      98bf6c16-083a-5e87-89f8-9dc50437918c
      [Importer]
      platform
      Amiga Amiga
      [Importer]
      variant_name
      WHDLoad, v2.0, 0966
      [Importer]
      whdload_archive
      Knightmare_v2.0_0966
      [Importer]
      whdload_args
      Knightmare.Slave PRELOAD
      [Importer]
      whdload_url [Importer]
      x_name
      Knightmare (Amiga, WHDLoad, v2.0, 0966)
      [Importer]
      _type
      2
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image