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Xak III - The Eternal Recurrence TurboGrafx-CD

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        314ea393-8ab6-4bb8-a5dd-403d8a92070a

        Xak III - The Eternal Recurrence

        developer
        Micro Cabin
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Xak III - The Eternal Recurrence
        [Importer]
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        tgcd
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        thevoice
        publisher
        NEC Home Electronics
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags thevoice
        title_sha1 jyanncorp
        year
        1994
        jyanncorp
        _refresh
        5
        [Importer]
        _type
        1
        [Importer]
        __back_sha1 jyanncorp
        __long_description
        The great hero Latok, the descendant of the war god Duel, has returned to his hometown Fearless, where he lives peacefully with his mother. But one day, a messenger brings terrible news: the castle of Farland was attacked, the king, the princess, and countless soldiers brutally slain. Zomu Dizae, the third and the final demon commander of the dark world Zekisis (Latok has defeated the other two, Badu and Gospel), has arrived. He is aided by the treacherous Necromancer, who turned the soldiers of Farland into monsters. Will Latok be able to defeat the evil once again? Xak III: The Eternal Recurrence is an action RPG, similar in gameplay style to its predecessors, but also incorporating some elements first introduced in Tower of Gazel, such as the ability to jump and having companions (although this feature is much more limited here). Jumping ability is crucial in many cases, as there are obstacles that can only be avoided by jumping over them. Latok starts at level 50, but still can gain experience points and become stronger. A new (and very useful) feature is hit points restoration, which occurs when Latok is standing still. To counter that, enemies can re-spawn, which means that there aren't many completely safe areas in the game.
        jyanncorp
        6e1b5b89-5665-582b-bb19-bd0673b70cc5

        CUE, Japan

        cue_sheets
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        [Importer]
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        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        314ea393-8ab6-4bb8-a5dd-403d8a92070a
        [Importer]
        platform
        tgcd tgcd
        [Importer]
        tag_redump
        2021-05-17
        [Importer]
        variant_name
        CUE, Japan
        [Importer]
        x_name
        Xak III - The Eternal Recurrence, CUE, Japan, Redump
        [Importer]
        _refresh
        5
        [Importer]
        _type
        2
        [Importer]
        __imported
        2017-09-18
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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