Navigation:
This game entry is not "published" yet and will not appear in game browers by default! (Edit and set publish = 1)
Click on an image to upload and/or replace an image.
Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.
description | Super Shadow of the Beast is an action platfomer based on the Amiga game of the same name. |
jyanncorp |
developer | IGS |
jyanncorp |
disable | jyanncorp | |
front_sha1 | 5362d71ebda4a8b5162bd65d05a4cefc8f4df464 1600x1165 |
jyanncorp |
game_name | Super Shadow of the Beast |
[Importer] |
longplay_url | jyanncorp | |
platform | snes |
[Importer] |
players | 1 |
jyanncorp |
publish | 0 |
[Importer] |
publisher | Psygnosis |
jyanncorp |
screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | jyanncorp | |
title_sha1 | jyanncorp | |
year | 1992 |
jyanncorp |
_type | 1 |
[Janitor] |
__info | This game was never officially released for the SNES |
jyanncorp |
__long_description | Super Shadow of the Beast would have been the Super Nintendo port of an old Amiga side-scrolling action game which was originally developed in 1989 by Reflections Interactive and published by Psygnosis. The game since then has been ported to almost every known platform at that time, so why not a Super Nintendo version?
The SNES version was developed by a company called IGS (Information Global Service) and was first reported seen at the summer edition of the 1992 Consumer Electronics Show (CES): in an article on Nintendo Power it was mentioned as a promising upcoming title for the SNES.
The original Shadow of the Beast game and most of its ports to other systems contain many grim, dark looking and bloody details such as bloody spikes, bouncing bloody eyeballs, flying skulls and decapitated enemies. To get approval from Nintendo and thus a license to publish the game on the SNES platform this port of the game had to undergo some serious censoring, mostly graphical adaptions like removal of blood, redesigned levels and removing or redrawing of enemies.
Some screenshots of this censored SNES port were found at a site called Schnittberichte.com: they did an excellent job in showing the differences between the SNES version VS the Mega Drive one. Apparently all the efforts from IGS to change the game weren’t good enough for Nintendo USA and thus Super Shadow of the Beast was not approved.
Other rumors however state that the mature content cannot have been the only reason why Nintendo dropped the game. It’s possible that Super Shadow of the Beast was just not good enough to be released, with its poor graphics and colorful style it became something too much different from the original game and its dark atmosphere. |
jyanncorp |
disable | 1 |
FrodeSolheim |
file_list | [{"name": "Super Shadow of the Beast (USA) (Proto).sfc", "sha1": "463fc84a163e1946190aa9683f518dc4e1bf0b97", "size": 1048576}] |
[Importer] |
languages | en |
jyanncorp |
parent_uuid | 6d69e3b9-965a-418f-b289-58c660fcfe84 |
[Importer] |
platform | snes snes |
[Importer] |
publish | 0 0 |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, USA, Prototype |
[Importer] |
x_name | Super Shadow of the Beast, SFC, USA, Prototype, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):