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developer | Atari |
thevoice |
front_sha1 | thevoice | |
game_name | Space Duel |
[Importer] |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | arcade |
[Importer] |
players | 1 - 2 (2) |
thevoice |
publish | 1 |
thevoice |
publisher | Atari |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
title_sha1 | thevoice | |
viewport | [Importer] | |
wikipedia_url | thevoice | |
year | 1982 |
thevoice |
_type | 1 |
[Importer] |
file_list | [{"name": "136002-125.n4", "sha1": "24bc0366f394ad0ec486919212e38be0f08d0239", "size": "256"}, {"name": "136006-102.np1", "sha1": "c05c52bb08acccb60950a15f05c960c3bc163d3e", "size": "4096"}, {"name": "136006-103.m1", "sha1": "d36d62cdf7fe76ee9cdbfc2e76ac5d90f22986ba", "size": "4096"}, {"name": "136006-104.kl1", "sha1": "9e8773e78d65d74db824cfd7108e7038f26757db", "size": "4096"}, {"name": "136006-105.j1", "sha1": "b15891d22a47ac3448d2ced40c04d0ab80606c7d", "size": "4096"}, {"name": "136006-106.r7", "sha1": "f53be76a49dba319050ca7767de3441521910e83", "size": "2048"}, {"name": "136006-107.np7", "sha1": "58060b20b2511d30d2ec06479d21840bdd0b53c6", "size": "4096"}, {"name": "136006-201.r1", "sha1": "9bacb64d257edd31f53db878477604f50681d78f", "size": "4096"}] |
[Importer] |
languages | en |
thevoice |
mame_port_1_type | joystick |
[Importer] |
mame_port_2_type | joystick |
[Importer] |
mame_port_3_type | n/a |
[Importer] |
mame_port_4_type | n/a |
[Importer] |
mame_rom_set | spacduel |
[Importer] |
parent_uuid | e9940383-e583-47b1-8cfa-c52553b773c9 |
[Importer] |
platform | arcade arcade |
[Importer] |
refresh_rate | 61.523438 |
[Importer] |
tag_mame | 0.229 |
[Importer] |
variant_error | [Importer] | |
variant_name | Version 2 |
[Importer] |
variant_notice | [Importer] | |
variant_warning | [Importer] | |
x_name | Space Duel (Arcade, version 2) |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):