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developer | Canvas - James Cornelius Bowman, Dawn Drake & Simon Butler |
CPCMaster |
front_sha1 | 51e06afc9350624f3b5d243e179382e32c40bfa0 2360x3112 |
CPCMaster |
game_name | Miami Vice |
CPCMaster |
languages | en |
CPCMaster |
platform | cpc |
CPCMaster |
players | 1 |
CPCMaster |
publish | 0 |
[Importer] |
publisher | Ocean Software Ltd. |
CPCMaster |
screen1_sha1 | CPCMaster | |
screen2_sha1 | CPCMaster | |
screen3_sha1 | CPCMaster | |
screen4_sha1 | CPCMaster | |
screen5_sha1 | 7ca2a30680839a166b7be9ec24b0bba9cbf3edb2 511x382 (crop error?) |
CPCMaster |
title_sha1 | CPCMaster | |
wikipedia_url | CPCMaster | |
year | 1986 |
CPCMaster |
_type | 1 |
[Janitor] |
__long_description | >Crockett and Tubbs have heard; the word on the street - a one million
>dollar contraband shipment is due in town on Thursday morning, for
>collection by Mr.'J' - an old fashioned gangster with a respectable
>new image and some influential friends. These big deals usually go down
>under the cover of a waterfront warehouse and as of Midnight Sunday
>that's as much as you know.
>Just get out there and squeeze the network of dealers; starting with
>the real low-life, the $10 wrap men who frequent the local bars. If you
>handle them right you might just get to their suppliers, the next link
>in the chain and eventually the slick businessmen who operate in the
>casinos - they should have lots of information if you don't have to
>shoot them first!
> -- <cite>Cassette Inlay</cite>
***Miami Vice*** is a 1986 Open world action computer game published by
Ocean Software for the Amstrad CPC, Commodore 64, and ZX Spectrum as a
tie-in for the television series of the same name. The music was
composed by Martin Galway. The game would later inspire Grand Theft
Auto: Vice City and be partially featured as a pun in the opening
cutscene with the Commodore 64 load screen.
Crockett and Tubbs are trying to smash a drug ring that is ruled over
by Mr. J. Players have to start at the bottom of the drug dealing
circuit before working their way up to the casino-dwelling big shots.
Shooting and driving are done on an overhead view of Miami, Florida,
U.S.A..[2] Crooks provide valuable information after they're arrested.
There is a strict one-limit time limit for every attempt to arrest a
crook or to gather evidence inside a building.
Source:[Wikipedia](http://en.wikipedia.org/wiki/Miami_Vice_(video_game)) |
CPCMaster |
command | run"miami" |
CPCMaster |
cpc_model | 6128 |
[Importer] |
file_list | [{"name": "Miami Vice (1986)(Ocean).dsk", "sha1": "055dc88878458bc3625fa624b8e973fd550140aa", "size": 194816}] |
[Importer] |
floppy_list | Disk 1.dsk: 055dc88878458bc3625fa624b8e973fd550140aa |
[Importer] |
parent_uuid | 6989fe7d-3229-45a0-927a-d8d589edf7aa |
[Importer] |
platform | cpc cpc |
[Importer] |
publish | 0 (inherited) |
CPCMaster |
tag_tosec | 2018-12-27 |
[Importer] |
variant_name | DSK |
[Importer] |
x_name | Miami Vice (cpc, TOSEC, DSK, 1986, Ocean) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2014-05-20 |
CPCMaster |
__tosec_dat | Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat |
[Importer] |
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