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King of the Monsters Super Nintendo

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Score: N/A
Publisher:TAKARA
Year:1992
Languages:English, Japanese
Developer:SNK
Players:1 - 2 (2 simultaneous)

Giant beasts demolish Japanese cities while grappling each other in this kaiju-themed arcade game by SNK.

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Set in cities throughout near-future Japan (circa 1996), players pick one of six giant monsters (resembling famous kaiju, including Godzilla and King Kong) and attempt to subdue other giants in various destructible environments. Most of the fighting mechanics in the game resemble those in professional wrestling games (including a grappling system and the use of pinfalls to win). Similar to beat-'em-ups, defeated players can re-join the match by continuing, restoring their stamina while not restoring the enemy's.

Unlike most fighting games, a second player cannot interrupt a single-player game for a versus match. Instead, joining in immediately turns the game into a two-on-two co-operative mode. Before the game starts, players can optionally change it into a single one-on-one versus match (where the losing player can restore their stamina by continuing).