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Turrican Amstrad CPC

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Score: N/A
Publisher:Rainbow Arts
Year:1990
Languages:English
Developer:Probe Software Ltd (Daren White & Jason Green)
Players:1
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Missing short game description
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Your struggle gigantic..., your firepower gargantuan... your failure... genocide !!!!! From beyond the edge of darkness evil incarnate is back. He is Morgul, master of all the fears and nightmares on mankind. As a world trembles in sleepless terror, a single warrior emerges - you are Turrican. Battle through the five worlds of darkness encountering thunder and storm, echanical monsters, hidden rooms, awesome end of level guardians, reptillian beasts, and anywhere....... the unexpected! — Game Box

Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed in 1991 for the Commodore 64 and other platforms.

Turrican can be described as a cross between Metroid and Psycho-Nics Oscar. While the huge levels and the morph-ball function were inspired by Metroid, the overall graphics design and weapons were inspired by Psycho-Nics Oscar. Unlike many other action games of its time, Turrican did not force the player to complete a linear level. Instead, the player can explore each level and uncover secrets. The Spectrum version was voted number 36 in the Your Sinclair Readers' Top 100 Games of All Time.

The series started in 1989 on the Commodore 64 with a demo level of the full game which was released in 1990. Turrican became very popular due to its high technical achievements, demonstrating graphics which many did not believe to be possible on a C64. Turrican was developed mainly by Manfred Trenz and published by Rainbow Arts. A later Amiga conversion was produced by Factor 5.

Turrican was also released for the Atari ST, Amiga, CDTV, Mega Drive/Genesis, Game Boy, PC Engine, ZX Spectrum and Amstrad CPC. The console ports were handled by The Code Monkeys and published by Accolade.

Source:Wikipedia