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description | CPCMaster | |
developer | Tony R. Porter, Gary Priest, Jon Harrison, Kevin Bulmer & Ben Daglish |
CPCMaster |
front_sha1 | c16ec0da1dacb8ec2e1bd7dd058f597170a27417 2400x3096 |
CPCMaster |
game_name | Techno Cop |
CPCMaster |
languages | en |
CPCMaster |
platform | cpc |
CPCMaster |
players | 1 |
CPCMaster |
publish | 0 |
[Importer] |
publisher | Gremlin Graphics Software Ltd. |
CPCMaster |
screen1_sha1 | CPCMaster | |
screen2_sha1 | CPCMaster | |
screen3_sha1 | CPCMaster | |
screen4_sha1 | CPCMaster | |
screen5_sha1 | CPCMaster | |
title_sha1 | CPCMaster | |
wikipedia_url | CPCMaster | |
year | 1988 |
CPCMaster |
_type | 1 |
[Janitor] |
__back_sha1 | c683b6514f34e989a0b7baf009cfe79c68aed3a2 2356x3088 |
CPCMaster |
__long_description | >Step into the future... technology has overtaken society - the rich are
>richer, the poor are poorer - chaos, unrest, destruction... lawlessness
>reigns, terror rules. But this is your territpry, your assignment with
>death. These are your streets and you have volunteered to clean out the
>scum, destroy the streetgangs and eliminate the deviants that pollute
>your city. Yes you have your beloved sleek racer, but armed with only
>a stun gun and keep net, what skills do you possess to neutralize the
>many hundreds who lie in wait for you? Being a cop is always dangerous,
>being a cop of the future is a step into the unknown.
> -- <cite>Cassette cover</cite>
***Techno Cop*** is a 1988 action video game for the Amiga, Amstrad CPC,
Apple II, Atari ST, Commodore 64, DOS and ZX Spectrum. It was
subsequently ported to the Mega Drive/Genesis in 1990. The gameplay
combines pseudo-3D driving in the graphical style of Outrun with
side-scrolling action as the player controls a police officer driving
to and then moved through various seedy locations in a one-man war
against crime. The game was the first game on the Genesis to have a
warning label due to its violent content.
The game was largely panned by video game critics for its simplistic
graphics, sound, and the fact that many of the levels looked too similar.
***Gameplay***
In the single-player side-scrolling game the player is a cop in a
seedy futuristic urban city. Armed with a pistol, the player has to
kill various thugs, before the timer runs out. While the game has
several levels, the background in the game does not change often.
The other half of the game is a driving sequence, similar to other
computer games such as Roadblasters.
Techno Cop was one of the first games made for the Sega Mega Drive/Genesis
from a third party developer and was part of an attempt by Razorsoft
to test what sort of content would Sega allow on a game made for one
of its systems. |
CPCMaster |
command | run"techcop" |
CPCMaster |
cpc_model | 6128 |
[Importer] |
file_list | [{"name": "Techno-Cop (1988)(Gremlin Graphics Software).dsk", "sha1": "30db04a03f448861dd0199ee651854fb339eb527", "size": 194816}] |
[Importer] |
floppy_list | Disk 1.dsk: 30db04a03f448861dd0199ee651854fb339eb527 |
[Importer] |
parent_uuid | 63d37568-13a1-4f55-b166-91a430c3135c |
[Importer] |
platform | cpc cpc |
[Importer] |
publish | 0 (inherited) |
CPCMaster |
tag_tosec | 2018-12-27 |
[Importer] |
variant_name | DSK |
[Importer] |
x_name | Techno-Cop (cpc, TOSEC, DSK, 1988, Gremlin Graphics Software) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2014-02-10 |
CPCMaster |
__tosec_dat | Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat |
[Importer] |
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