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developer | Capcom |
thevoice |
front_sha1 | thevoice | |
game_name | Resident Evil 2 |
[Importer] |
game_name_jp | Biohazard 2 |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Capcom |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1998 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice | |
__link_name | resident-evil-2 |
FrodeSolheim |
disable | Merged |
[System] |
game_name | Resident Evil 2 - Dual Shock Ver. Resident Evil 2 |
[Importer] |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[System] |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Merged |
[System] |
game_name | Biohazard 2 - Dual Shock Ver. Resident Evil 2 |
[Importer] |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[System] |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Merged |
[System] |
game_name | Biohazard 2 Resident Evil 2 |
[Importer] |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[System] |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil 2 (Europe) (Disc 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (Europe) (Disc 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (Europe) (Disc 1).cue"}, {"data": "FILE \"Resident Evil 2 (Europe) (Disc 2) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (Europe) (Disc 2) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (Europe) (Disc 2).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil 2 (Europe) (Disc 1) (Track 1).bin", "sha1": "51a639664a72f14cc4d1f6086022d68052e21621", "size": 626817408}, {"name": "Resident Evil 2 (Europe) (Disc 1) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}, {"name": "Resident Evil 2 (Europe) (Disc 2) (Track 1).bin", "sha1": "3abb199de24df80eaef314b390c702aaf704e2ed", "size": 632610384}, {"name": "Resident Evil 2 (Europe) (Disc 2) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Resident Evil 2, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil 2 (Europe) (Preview).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil 2 (Europe) (Preview).cue"}] |
[Importer] |
disable | [Importer] | |
file_list | [{"name": "Resident Evil 2 (Europe) (Preview).bin", "sha1": "2d5aa8554dfd7bbe54ff6c981788570117d7f16e", "size": 170583504}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
publish | 0 1 |
thevoice |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe, Preview |
[Importer] |
x_name | Resident Evil 2, CUE, Europe, Preview, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil 2 (France) (Disc 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (France) (Disc 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (France) (Disc 1).cue"}, {"data": "FILE \"Resident Evil 2 (France) (Disc 2) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (France) (Disc 2) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (France) (Disc 2).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil 2 (France) (Disc 1) (Track 1).bin", "sha1": "d4ffdfea6fd637ebb493bfa2d599b9d43525384c", "size": 626706864}, {"name": "Resident Evil 2 (France) (Disc 1) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}, {"name": "Resident Evil 2 (France) (Disc 2) (Track 1).bin", "sha1": "6416dbcc1288c1ccd726fe71167432948f8e7d35", "size": 632495136}, {"name": "Resident Evil 2 (France) (Disc 2) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, France |
[Importer] |
x_name | Resident Evil 2, CUE, France, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil 2 (Germany) (Disc 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (Germany) (Disc 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (Germany) (Disc 1).cue"}, {"data": "FILE \"Resident Evil 2 (Germany) (Disc 2) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (Germany) (Disc 2) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (Germany) (Disc 2).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil 2 (Germany) (Disc 1) (Track 1).bin", "sha1": "b858ccc8a71167ef8000722e25294f536b45729e", "size": 627144336}, {"name": "Resident Evil 2 (Germany) (Disc 1) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}, {"name": "Resident Evil 2 (Germany) (Disc 2) (Track 1).bin", "sha1": "bdcd0bd8208debabc8909e0cdb98983a3a47a9a7", "size": 632942016}, {"name": "Resident Evil 2 (Germany) (Disc 2) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Germany |
[Importer] |
x_name | Resident Evil 2, CUE, Germany, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil 2 (Italy) (Disc 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (Italy) (Disc 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (Italy) (Disc 1).cue"}, {"data": "FILE \"Resident Evil 2 (Italy) (Disc 2) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (Italy) (Disc 2) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (Italy) (Disc 2).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil 2 (Italy) (Disc 1) (Track 1).bin", "sha1": "633acd449eaed100d67450ed31882ffb3f7b0b69", "size": 626829168}, {"name": "Resident Evil 2 (Italy) (Disc 1) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}, {"name": "Resident Evil 2 (Italy) (Disc 2) (Track 1).bin", "sha1": "c02558562b3cb4c08c582a58716d79eb88eb15da", "size": 632619792}, {"name": "Resident Evil 2 (Italy) (Disc 2) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Italy |
[Importer] |
x_name | Resident Evil 2, CUE, Italy, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Biohazard 2 - Dual Shock Ver. (Japan) (Disc 1) (Leon-hen) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Biohazard 2 - Dual Shock Ver. (Japan) (Disc 1) (Leon-hen) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Biohazard 2 - Dual Shock Ver. (Japan) (Disc 1) (Leon-hen).cue"}, {"data": "FILE \"Biohazard 2 - Dual Shock Ver. (Japan) (Disc 2) (Claire-hen) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Biohazard 2 - Dual Shock Ver. (Japan) (Disc 2) (Claire-hen) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Biohazard 2 - Dual Shock Ver. (Japan) (Disc 2) (Claire-hen).cue"}] |
[Importer] |
file_list | [{"name": "Biohazard 2 - Dual Shock Ver. (Japan) (Disc 1) (Leon-hen) (Track 1).bin", "sha1": "56799da3d48c2f6d1fa9f49f12d9cae81c7403c4", "size": 667674000}, {"name": "Biohazard 2 - Dual Shock Ver. (Japan) (Disc 1) (Leon-hen) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}, {"name": "Biohazard 2 - Dual Shock Ver. (Japan) (Disc 2) (Claire-hen) (Track 1).bin", "sha1": "5e6b8b7c042f7b75808bcfc7ed24db92cfd8bb93", "size": 669997776}, {"name": "Biohazard 2 - Dual Shock Ver. (Japan) (Disc 2) (Claire-hen) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan, Leon-hen |
[Importer] |
x_name | Biohazard 2 - Dual Shock Ver., CUE, Japan, Leon-hen, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 7022e521-b42c-5897-a86c-aaf71e72ca4d |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Biohazard 2 - Dual Shock Ver. (Japan) (Disc 1) (Leon-hen) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Biohazard 2 - Dual Shock Ver. (Japan) (Disc 1) (Leon-hen) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Biohazard 2 - Dual Shock Ver. (Japan) (Disc 1) (Leon-hen).cue"}] |
[Importer] |
disable | Incorrect discs |
FrodeSolheim |
file_list | [{"name": "Biohazard 2 - Dual Shock Ver. (Japan) (Disc 1) (Leon-hen) (Track 1).bin", "sha1": "56799da3d48c2f6d1fa9f49f12d9cae81c7403c4", "size": 667674000}, {"name": "Biohazard 2 - Dual Shock Ver. (Japan) (Disc 1) (Leon-hen) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}] |
[Importer] |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
tag_redump | 2018-01-30 |
[Importer] |
variant_name | CUE, Japan, Leon-hen |
[Importer] |
x_name | Biohazard 2 - Dual Shock Ver., CUE, Japan, Leon-hen, Redump |
[Importer] |
_type | 2 |
[Importer] |
__original_parent_uuid | 5e7a89fb-b93b-5d3f-b281-55b93943b703 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Biohazard 2 (Japan) (Disc 1) (Leon-hen) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Biohazard 2 (Japan) (Disc 1) (Leon-hen) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Biohazard 2 (Japan) (Disc 1) (Leon-hen).cue"}, {"data": "FILE \"Biohazard 2 (Japan) (Disc 2) (Claire-hen) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Biohazard 2 (Japan) (Disc 2) (Claire-hen) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Biohazard 2 (Japan) (Disc 2) (Claire-hen).cue"}] |
[Importer] |
file_list | [{"name": "Biohazard 2 (Japan) (Disc 1) (Leon-hen) (Track 1).bin", "sha1": "9ffe7db1d5fcbee0d34bff4dc6a71c935b7ac025", "size": 618202032}, {"name": "Biohazard 2 (Japan) (Disc 1) (Leon-hen) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}, {"name": "Biohazard 2 (Japan) (Disc 2) (Claire-hen) (Track 1).bin", "sha1": "a80d84fe0240aab4a13659c2d636ec399db56b3d", "size": 626638656}, {"name": "Biohazard 2 (Japan) (Disc 2) (Claire-hen) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan, Leon-hen |
[Importer] |
x_name | Biohazard 2, CUE, Japan, Leon-hen, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | c408adf7-6bbf-5819-9818-bf52b0a13818 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Biohazard 2 (Japan) (Disc 1) (Leon-hen) (v1.0) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Biohazard 2 (Japan) (Disc 1) (Leon-hen) (v1.0) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Biohazard 2 (Japan) (Disc 1) (Leon-hen) (v1.0).cue"}] |
[Importer] |
disable | Incorrect discs |
FrodeSolheim |
file_list | [{"name": "Biohazard 2 (Japan) (Disc 1) (Leon-hen) (v1.0) (Track 1).bin", "sha1": "9ffe7db1d5fcbee0d34bff4dc6a71c935b7ac025", "size": 618202032}, {"name": "Biohazard 2 (Japan) (Disc 1) (Leon-hen) (v1.0) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}] |
[Importer] |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
tag_redump | 2018-01-30 |
[Importer] |
variant_name | CUE, Japan, Leon-hen, v1.0 |
[Importer] |
x_name | Biohazard 2, CUE, Japan, Leon-hen, v1.0, Redump |
[Importer] |
_type | 2 |
[Importer] |
__original_parent_uuid | 9ce87178-e48c-592c-ad13-167d61d1bbcb |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Biohazard 2 (Japan) (Trial Edition).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Biohazard 2 (Japan) (Trial Edition).cue"}] |
[Importer] |
disable | [Importer] | |
file_list | [{"name": "Biohazard 2 (Japan) (Trial Edition).bin", "sha1": "f52a751b8c81d7d5409aad9ce64c3437a3b5c7a7", "size": 318792432}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
publish | 0 1 |
thevoice |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan, Trial Edition |
[Importer] |
x_name | Biohazard 2, CUE, Japan, Trial Edition, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 61a9f090-efda-5f5b-ae2e-22197e44de1b |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil 2 (Spain) (Disc 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (Spain) (Disc 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (Spain) (Disc 1).cue"}, {"data": "FILE \"Resident Evil 2 (Spain) (Disc 2) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (Spain) (Disc 2) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (Spain) (Disc 2).cue"}] |
[Importer] |
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[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Spain |
[Importer] |
x_name | Resident Evil 2, CUE, Spain, Redump |
[Importer] |
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[Importer] |
__back_sha1 | thevoice | |
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[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil 2 (USA) (Disc 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (USA) (Disc 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (USA) (Disc 1).cue"}, {"data": "FILE \"Resident Evil 2 (USA) (Disc 2) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 (USA) (Disc 2) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 (USA) (Disc 2).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil 2 (USA) (Disc 1) (Track 1).bin", "sha1": "289af72d48c8758bca46b7fedef97a88ea376bde", "size": 619490928}, {"name": "Resident Evil 2 (USA) (Disc 1) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}, {"name": "Resident Evil 2 (USA) (Disc 2) (Track 1).bin", "sha1": "d18e962d473a3e0f42315115f7c3e11912e0694d", "size": 627927552}, {"name": "Resident Evil 2 (USA) (Disc 2) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, USA |
[Importer] |
x_name | Resident Evil 2, CUE, USA, Redump |
[Importer] |
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[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil 2 - Dual Shock Ver. (USA) (Disc 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 - Dual Shock Ver. (USA) (Disc 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 - Dual Shock Ver. (USA) (Disc 1).cue"}, {"data": "FILE \"Resident Evil 2 - Dual Shock Ver. (USA) (Disc 2) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Resident Evil 2 - Dual Shock Ver. (USA) (Disc 2) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Resident Evil 2 - Dual Shock Ver. (USA) (Disc 2).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil 2 - Dual Shock Ver. (USA) (Disc 1) (Track 1).bin", "sha1": "62f53cd994d1e77dd8d7a67585623b03efb07da7", "size": 668960544}, {"name": "Resident Evil 2 - Dual Shock Ver. (USA) (Disc 1) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}, {"name": "Resident Evil 2 - Dual Shock Ver. (USA) (Disc 2) (Track 1).bin", "sha1": "945edb866baa827d0d24ee08adbfd7bef76742a6", "size": 671284320}, {"name": "Resident Evil 2 - Dual Shock Ver. (USA) (Disc 2) (Track 2).bin", "sha1": "d9f92af296360772e62caa4cb276de3fa74f5538", "size": 37396800}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, USA |
[Importer] |
x_name | Resident Evil 2 - Dual Shock Ver., CUE, USA, Redump |
[Importer] |
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[Importer] |
__imported | 2018-01-30 |
[Importer] |
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[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil 2 (USA) (Demo).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil 2 (USA) (Demo).cue"}] |
[Importer] |
disable | [Importer] | |
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[Importer] |
languages | [Importer] | |
parent_uuid | 7a8af4e7-5a23-4ff9-b359-c4f96b4aa056 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
publish | 0 1 |
thevoice |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, USA, Demo |
[Importer] |
x_name | Resident Evil 2, CUE, USA, Demo, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):