Navigation:

Kujaku Ō Nintendo

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        5eb9f140-e96a-4ab0-89db-bd038657f0cf

        Kujaku Ō

        description
        Kujaku Ou (孔雀王? lit. Peacock King) is the first of two Famicom adventure games. This game was developed by Graphic Research and publish only in Japan on September 21, 1988 by Pony Canyon.
        jyanncorp
        developer
        Graphic Research
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Kujaku Ō
        jyanncorp
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        nes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        Pony Canyon
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        wikipedia_url jyanncorp
        year
        1988
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Kujakuō is based on the comic by the same name, published in Young Jump in the late eighties and drawn by Makoto Ogino. The story is centered around the demon-hunting Buddhist monk Kujaku, who gets send out by his master to investigate rumors about attacks on a nearby temple, which ultimately leads him on a quest to stop a demon clan from summoning their Dark Lord into the world. The game is a menu-based adventure game with verbs like "go", "speak", or "look" being the first menu choice, followed by objects/nouns in subsequent menus. From time to time Kujaku encounters enemies which he has to battle in a short combat sequences, which work similar to turn-based RPGs from that era (Dragon Quest). During combats, options are limited to fight, run away or use one of several prayers, which work as sort of magical spells. The game's story and gameplay resembles Sega's Kujakuō version for the Sega Master System, at least to its adventure part, because there are no action sequences in this version of the game.
        jyanncorp
        75c6c315-d756-51cf-9564-9db2f6d1b960

        NES, Japan

        file_list
        [{"name": "Kujaku Ou (Japan).nes", "sha1": "760f2447e0aabdfdca2c4f58a380cbc291fdaf47", "size": 262144}]
        [Importer]
        ines_header
        4e45531a100010000000000000000000
        [Importer]
        languages
        ja
        jyanncorp
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        5eb9f140-e96a-4ab0-89db-bd038657f0cf
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Kujaku Ou, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image