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Ghostbusters Master System

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        5c069b71-0081-422c-ad04-ee087a984d66

        Ghostbusters

        developer
        Activision
        thevoice
        front_sha1 jyanncorp
        game_name
        Ghostbusters
        [Importer]
        longplay_url thevoice
        mobygames_url thevoice
        platform
        sms
        [Importer]
        players
        1
        thevoice
        publish
        1
        thevoice
        publisher
        SEGA
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1987
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Based on the 1984 film of the same name, the Ghostbusters are the ones to call to "bust" any ghost hauntings. They do this through the use of nuclear-accelerated "proton packs" and "ghost traps", whereby the ghosts can be captured and transferred to a secure storage facility at their Headquarters. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly and dramatically increased. The Ghostbusters must reduce the paranormal psychokinetic energy, the "PK level" in the city, which represents ghost power, before the Temple of Zuul awakens and resurrects an evil goddess called Gozer. Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters). As the game progresses, the PK energy in the city increases. The Ghostbusters must keep it under critical levels by being constantly successful at busting ghosts. Eventually the Temple of Zuul will activate, and if the PK levels are still manageable, the Ghostbusters can venture there for a final showdown with Gozer.
        jyanncorp
        fc0db9e4-203f-5ee5-986a-4527052e15d7

        SMS, USA, Europe, Brazil

        file_list
        [{"name": "Ghostbusters (USA, Europe, Brazil).sms", "sha1": "8945a9dfc99a2081a6fb74bbabf8feaac83a7e1a", "size": 131072}]
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        5c069b71-0081-422c-ad04-ee087a984d66
        [Importer]
        platform
        sms sms
        [Importer]
        tag_nointro
        2021-04-09
        [Importer]
        variant_name
        SMS, USA, Europe, Brazil
        [Importer]
        x_name
        Ghostbusters, SMS, USA, Europe, Brazil, No-Intro
        [Importer]
        _type
        2
        [Janitor]

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