Navigation:
Click on an image to upload and/or replace an image.
Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.
description | A puzzle game by Tecmo, in which the player must extinguish fires using blocks of ice to clear stages of increasing difficulty. It is a prequel to Solomon's Key, and was known in most regions as Solomon's Key 2. |
jyanncorp |
developer | Tecmo |
thevoice |
front_sha1 | 59188335c2e22af08c3f9415d03e34af93fd09b7 1475x2100 |
jyanncorp |
game_name | Solomon's Key 2 |
[Importer] |
game_name_eu | Solomon's Key 2 |
jyanncorp |
game_name_jp | Solomon no Kagi 2: Coolmintou Kyuushutsu Sakusen |
FrodeSolheim |
game_name_us | Fire 'n Ice |
FrodeSolheim |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | nes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Tecmo |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1993 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | thevoice | |
__info | FrodeSolheim | |
__link_name | solomons-key-2 |
FrodeSolheim |
__long_description | The peaceful island Coolmint is attacked by flame monsters sent by the evil wizard Druidle. The queen of the winter fairies chooses the novice wizard Dana to drive back the monsters.
Fire 'n Ice is a puzzle game seen from a side-view perspective. The goal in each level is to extinguish all flames by pushing or dropping blocks onto them. The player takes control of Dana who can create or destroy ice blocks, climb blocks and push loose blocks. Ice is created diagonally below Dana in the direction that he is facing, if there is already an ice block there, it will be destroyed. However, ice blocks cannot be created on a spot that is already occupied by a flame, so that the player will often have to find a way to create ice blocks next to or above a flame so that they can be pushed or dropped onto it. If an ice block is created next to another object or wall it will stick to it, meaning it can't be moved and won't fall down. It is therefor also possible to create ice bridges to get over chasms. When a loose ice block is pushed, it slides above the ground until it hits another object. Rocks can also be used to extinguish flames, but they are indestructible and only move one space when pushed (unless they are on an icy surface).
Some levels contain pipes through which Dana can go, burning jars that melt ice or moving monsters instead of flames. There are ten worlds plus five secret worlds that contain ten levels. The first nine worlds can be played in any order. The tenth level of a world usually features a special challenge like moving flames or monsters and lava that is slowly rising from the bottom.
The game also features an edit mode in which players can create their own levels. |
jyanncorp |
file_list | [{"name": "Solomon's Key 2 (Europe).nes", "sha1": "ca77f25bb4c5ddcdaa553a41cd52c3ae9c8f4b70", "size": 262144}] |
[Importer] |
ines_header | 4e45531a081040000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | pal |
[Importer] |
parent_uuid | 47858d41-3dca-4c07-b715-34f5c5cc8376 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, Europe |
[Importer] |
x_name | Solomon's Key 2, NES, Europe, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Fire 'n Ice (USA).nes", "sha1": "1dca84fc0aa70aa7fba8384585c4b82d0778bff4", "size": 262144}] |
[Importer] |
front_sha1 | c2c49fa0b3add6c9dfda192c03319684ba47c066 1475x2100 59188335c2e22af08c3f9415d03e34af93fd09b7 1475x2100 |
jyanncorp |
ines_header | 4e45531a081040000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | ntsc |
[Importer] |
parent_uuid | 47858d41-3dca-4c07-b715-34f5c5cc8376 |
[System] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, USA |
[Importer] |
x_name | Fire 'n Ice, NES, USA, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | fbfe24f5894a1ee832c64cef9b9e0cd7a8aa18c5 1475x2100 |
jyanncorp |
__original_parent_uuid | 0847d77c-25eb-4f39-a696-a6b30e39f1b3 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Merged |
[System] |
game_name | Solomon no Kagi 2 - Coolmintou Kyuushutsu Sakusen Solomon's Key 2 |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 47858d41-3dca-4c07-b715-34f5c5cc8376 |
thevoice |
platform | nes nes |
[Importer] |
publish | 1 1 |
thevoice |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
developer | Tecmo Tecmo |
thevoice |
disable | Merged |
[System] |
front_sha1 | cf0b9eeee4edd778aa008c35a958f5fffe737f4e 800x1127 59188335c2e22af08c3f9415d03e34af93fd09b7 1475x2100 |
thevoice |
game_name | Fire 'n Ice Solomon's Key 2 |
[Importer] |
languages | en |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
parent_uuid | 47858d41-3dca-4c07-b715-34f5c5cc8376 |
FrodeSolheim |
platform | nes nes |
[Importer] |
players | 1 1 |
thevoice |
publish | 1 1 |
thevoice |
publisher | Tecmo Tecmo |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1993 1993 |
thevoice |
_type | 16 |
[System] |
__back_sha1 | thevoice | |
__info | This is the US release of Solomon's Key 2 |
thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Solomon no Kagi 2 - Coolmintou Kyuushutsu Sakusen (Japan).nes", "sha1": "1c05d3734eaac1390638a9fdb22192f0a53fafb9", "size": 262144}] |
[Importer] |
front_sha1 | thevoice | |
ines_header | 4e45531a081042000000000000000000 |
[Importer] |
languages | ja |
thevoice |
nes_model | ntsc-j |
[Importer] |
parent_uuid | 47858d41-3dca-4c07-b715-34f5c5cc8376 |
[System] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Japan |
[Importer] |
x_name | Solomon no Kagi 2 - Coolmintou Kyuushutsu Sakusen, NES, Japan, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__original_parent_uuid | c51267ee-0f09-4573-9aa9-ba81dc062ed4 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Beta |
[Importer] |
file_list | [{"name": "Solomon's Key 2 (USA) (Beta).nes", "sha1": "0801325654cb6badbd203005ca9592f8bb01ca84", "size": 262144}] |
[Importer] |
ines_header | 4e45531a081040000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | ntsc |
[Importer] |
parent_uuid | 47858d41-3dca-4c07-b715-34f5c5cc8376 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 0 1 |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, USA, Beta |
[Importer] |
x_name | Solomon's Key 2, NES, USA, Beta, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):