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ShockWave Amiga

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        f12e9d1e-2d65-5101-9261-1f7a9def6248

        ShockWave

        amigamemo_url Retro-Nerd
        developer
        Lightsource
        Retro-Nerd
        front_sha1 spinmaster
        game_name
        ShockWave
        [Importer]
        hol_url [Importer]
        lemon_url Retro-Nerd
        mobygames_url Retro-Nerd
        platform
        Amiga
        [Importer]
        players
        1
        snoopy
        publish
        1
        [Janitor]
        publisher
        Digital Magic
        Retro-Nerd
        screen1_sha1 Enzo
        screen2_sha1 Enzo
        screen3_sha1 Enzo
        screen4_sha1 Enzo
        screen5_sha1 Enzo
        tags thevoice
        thelegacy_url Retro-Nerd
        title_sha1 Enzo
        year
        1990
        Retro-Nerd
        _type
        1
        [Janitor]
        __back_sha1 spinmaster
        __link_name
        shockwave
        FrodeSolheim
        __long_description
        ShockWave is an action game with strategy elements. The player is in control over a big prison complex which is basically a middle-sized country. Unfortunately alien forces attack which have to be repelled, more exactly ten attack waves of increasing strength. The game plays out in two phases: strategy and action. The strategy is played on a turn-based map on which the four parts of the colony are shown: the mountains with mines produces money, the sea with oil rigs produces fuel, the jungle with army units slows down the enemy and the desert with factories produces weapon upgrades. With the money earned in the mines, the player can build additional buildings in the colony zones which in turn become more effective in their production. After every turn the aliens proceed their invasion: the productivity of a sector is reduced according to how much percent is occupied by the enemy. In each round, the player can personally start a counter-attack in one of the four zones. After choosing the weapons, a certain amount of alien ships have to be killed before the fuel (basically a time limit) runs out. It is important to watch the shield level which is lowered when getting hit by enemies or crashing into the environment: one death is an instant game over. Occasionally the player can also participate in secret missions in which a drone equipped with explosives has to be directed through an obstacle course (the goal is an enemy base). The action sequences are shown in third-person perspective (the camera is directly behind the ship) and are completely controlled with the mouse cursor which both controls where the gun targets and where the space ship steers. There also is a time of day (morning, afternoon, evening and night) which changes the graphics during the action sequences. The time of day shifts when ending a round.
        spinmaster
        19631fb0-5141-5aa2-ba75-43bb6fcdcd59

        WHDLoad, v1.0, 0723

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        A1200
        [Importer]
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        d13118245274dd20f58d494711a23cc42c5cd569
        [Importer]
        fast_memory
        8192
        [Importer]
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        [Importer]
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        [Importer]
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        en
        thevoice
        parent_uuid
        f12e9d1e-2d65-5101-9261-1f7a9def6248
        [Importer]
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        Amiga Amiga
        [Importer]
        variant_name
        WHDLoad, v1.0, 0723
        [Importer]
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        ShockWave_v1.0_0723
        [Importer]
        whdload_args
        ShockWave.Slave PRELOAD
        [Importer]
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        ShockWave/ShockWave.info
        [Importer]
        whdload_url [Importer]
        whdload_version
        [Importer]
        x_name
        ShockWave (Amiga, WHDLoad, v1.0, 0723)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2019-04-22
        [Importer]

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        screen4 image
        screen5 image
        5752e7c7-c068-5b28-b549-684c426702d9

        ADF, cr Nova Production

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        languages
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        parent_uuid
        f12e9d1e-2d65-5101-9261-1f7a9def6248
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        tag_gamebase
        2.1
        [Importer]
        tag_tosec
        2012-12-24
        [Importer]
        variant_name
        ADF, cr Nova Production
        [Importer]
        x_name
        ShockWave (Amiga, TOSEC, ADF, 1990, Digital Magic, cr Nova Production)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2014-02-10
        [Importer]
        __source
        Commodore Amiga - Games - [ADF] (TOSEC-v2012-12-24_CM)
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        screen4 image
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        67d382b3-c454-5740-b3e4-40ef86c59056

        ADF, cr CLS

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        f12e9d1e-2d65-5101-9261-1f7a9def6248
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        platform
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        [Importer]
        tag_tosec
        2012-12-24
        [Importer]
        variant_name
        ADF, cr CLS
        [Importer]
        x_name
        ShockWave (Amiga, TOSEC, ADF, 1990, Digital Magic, cr CLS)
        [Importer]
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        __imported
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        [Importer]
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        Commodore Amiga - Games - [ADF] (TOSEC-v2012-12-24_CM)
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
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        banner image
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        screen2 image
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        screen4 image
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        60f9843f-1359-5a15-8b83-16b3a3d5cc4b

        ADF, cr SR, t +2 SR

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        [Importer]
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        2012-12-24
        [Importer]
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        __imported
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        [Importer]
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        Commodore Amiga - Games - [ADF] (TOSEC-v2012-12-24_CM)
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        screen3 image
        screen4 image
        screen5 image
        eaa50f68-f6c8-5bb8-956e-5bcd38514a6d

        ADF, cr SR, f copylock Flashtro, t +2 SR

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        tag_tosec
        2012-12-24
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        Commodore Amiga - Games - [ADF] (TOSEC-v2012-12-24_CM)
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        59d7d61b-ec5e-55eb-ae27-9ba372db5e34

        ADF, cr SR, h Superwolf, t +2 SR

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        tag_tosec
        2012-12-24
        [Importer]
        variant_name
        ADF, cr SR, h Superwolf, t +2 SR
        [Importer]
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        [Importer]
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        8a7502de-b4dd-5163-a984-8343675c9ccb

        IPF, 0723

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        ShockWave (Amiga, TOSEC, IPF, 1990, Digital Magic, 0723)
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        Commodore Amiga - Games - SPS (TOSEC-v2012-12-24_CM)
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        9322f77d-339a-5cc6-85b0-b22ae20140f7

        ADF, cr SR, h Decay, t +2 SR

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        [Importer]
        languages
        en
        thevoice
        parent_uuid
        f12e9d1e-2d65-5101-9261-1f7a9def6248
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        tag_tosec
        2012-12-24
        [Importer]
        variant_name
        ADF, cr SR, h Decay, t +2 SR
        [Importer]
        x_name
        ShockWave (Amiga, TOSEC, ADF, 1990, Digital Magic, cr SR, h Decay, t +2 SR)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2014-02-10
        [Importer]
        __source
        Commodore Amiga - Games - [ADF] (TOSEC-v2012-12-24_CM)
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        8de18f92-1beb-5ff7-9c3f-0245287d1456

        ADF, cr SR, h Spaikers, t +2 SR

        file_list
        [{"name": "ShockWave (1990)(Digital Magic)[cr SR][h Spaikers][t +2 SR].adf", "sha1": "e350a298093aa2e53aaeb0411b808dca3c4da569", "size": 901120}]
        [Importer]
        floppy_list
        Disk 1.adf: e350a298093aa2e53aaeb0411b808dca3c4da569
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        f12e9d1e-2d65-5101-9261-1f7a9def6248
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        tag_tosec
        2012-12-24
        [Importer]
        variant_name
        ADF, cr SR, h Spaikers, t +2 SR
        [Importer]
        x_name
        ShockWave (Amiga, TOSEC, ADF, 1990, Digital Magic, cr SR, h Spaikers, t +2 SR)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2014-02-10
        [Importer]
        __source
        Commodore Amiga - Games - [ADF] (TOSEC-v2012-12-24_CM)
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        6396210c-aed7-512c-9bcf-394fc5256bdd

        ADF, cr SR, t +20 Full Evil

        file_list
        [{"name": "ShockWave (1990)(Digital Magic)[cr SR][t +20 Full Evil].adf", "sha1": "57900cc22c18d50101ef10912fef708aac0b2fb1", "size": 901120}]
        [Importer]
        floppy_list
        Disk 1.adf: 57900cc22c18d50101ef10912fef708aac0b2fb1
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        f12e9d1e-2d65-5101-9261-1f7a9def6248
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        tag_tosec
        2012-12-24
        [Importer]
        variant_name
        ADF, cr SR, t +20 Full Evil
        [Importer]
        x_name
        ShockWave (Amiga, TOSEC, ADF, 1990, Digital Magic, cr SR, t +20 Full Evil)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2014-02-10
        [Importer]
        __source
        Commodore Amiga - Games - [ADF] (TOSEC-v2012-12-24_CM)
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image