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developer | Images Ltd - Tony Mack, Adam Clarke & David Whittaker |
CPCMaster |
front_sha1 | 5d47eae0bb8529dfc24e9d94762ac47ee0790277 2471x3265 |
CPCMaster |
game_name | Chip's Challenge |
CPCMaster |
languages | en |
CPCMaster |
platform | spectrum |
CPCMaster |
players | 1 |
CPCMaster |
publish | 0 |
[Janitor] |
publisher | U.S. Gold Ltd. |
CPCMaster |
wikipedia_url | CPCMaster | |
year | 1990 |
CPCMaster |
_type | 1 |
[Janitor] |
__back_sha1 | fe582709318c2ea0d17a599c584da0a244dc42bb 2412x3168 |
CPCMaster |
__long_description | >Chip desperately wants to join gorgeous Melinda's exclusive Bit Busters
>Computer Club, and he's ecstatic when she offers him membership!
>But there's a catch - before Chip can become a card-carrying Bit Buster,
>he must complete Melinda's challenge...
> -- <cite>Game Box</cite>
***Chip's Challenge*** is a top-down tile-based puzzle video game
created in 1989 by Chuck Sommerville originally for the hand-held
Atari Lynx. Chip's Challenge was then later ported to multiple formats
including the Amiga, Commodore 64, ZX Spectrum, DOS, and Windows,
included in the Microsoft Entertainment Pack and Best of Microsoft
Entertainment Pack (the last of which was written by Tony Krueger in 1991)
. Microsoft licensed Chip's Challenge from Epyx to write a DOS and
Windows version of the game; while porting the game, the logic was
slightly changed from the original version. It has also been converted
to the TI-84+ calculator and the TI-89 Titanium.
The original game was designed and coded by Chuck Sommerville, who also
made about a third of the levels.[3] Most of the conversions from the
Atari Lynx original to other formats were carried out by Images
Software in the UK.
The premise of the game is that high-school nerd Chip McCallahan has
met Melinda The Mental Marvel in the school science laboratory and must
navigate through Melinda's "Clubhouse" (a series of increasingly
difficult puzzles) in order to prove himself and gain membership to
the very exclusive Bit Buster Club.
***Gameplay***
Chip's Challenge consists of a series of 148 two-dimensional levels
(149 in Microsoft's version) which feature the player character,
Nerdy Chip McCallahan, often called just Chip, and various game
elements such as computer chips, buttons, locked doors, water and
lethal monsters. Gameplay involves using arrow keys, directional pad
or mouse to move Chip about each of the levels in turn, collecting
enough chips to open the chip socket at the end of each level, get to
the exit, and move on to the next level.
While the same set of rules applies to each level, there are many
different kinds of levels. Some are action-oriented and some are
puzzle-oriented. Most levels have a time limit. Types of levels
include solving a block-pushing puzzle to clear a path, dodging
enemies, and moving through a maze. Levels can be skipped by entering
an appropriate four-letter non-case-sensitive password. For the PC
versions, game progress is automatically saved. If one is having a
lot of trouble with a level, the game allows the player to skip to
the next level. Progress is measured in terms of completed levels
and player score, which is a sum of the scores obtained on each level.
Level scores for timed levels can be improved by quickly completing
the level, and scores on all levels can be improved by using fewer
attempts to complete the level.
Source:[Wikipedia](http://en.wikipedia.org/wiki/Chip%27s_Challenge) |
CPCMaster |