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game_name | Rikujou Boueitai Mao-chan |
[Importer] |
platform | psx |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
cue_sheets | [{"data": "FILE \"Rikujou Boueitai Mao-chan (Japan).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Rikujou Boueitai Mao-chan (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Rikujou Boueitai Mao-chan (Japan).bin", "sha1": "513c922ae98ce4cca448da61b8a57e55db1b9699", "size": 200658528}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 0d1d251f-9520-49ef-9041-00c2188c8062 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Rikujou Boueitai Mao-chan, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Rikujou Boueitai Mao-chan (Japan) (DX Pack).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Rikujou Boueitai Mao-chan (Japan) (DX Pack).cue"}] |
[Importer] |
file_list | [{"name": "Rikujou Boueitai Mao-chan (Japan) (DX Pack).bin", "sha1": "160b469614ef9011fd727d2a1d62a0e569d4f7b5", "size": 200658528}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 0d1d251f-9520-49ef-9041-00c2188c8062 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan, DX Pack |
[Importer] |
x_name | Rikujou Boueitai Mao-chan, CUE, Japan, DX Pack, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):