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Perfect Bowling Nintendo

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    4f39c441-cea1-45df-94b7-c1d49c6d25c7
    MobyGames URL

    Perfect Bowling

    description
    A Famicom bowling game developed by Aisystem Tokyo and published by Tonkin House. It was never released outside of Japan.
    jyanncorp
    developer
    Aisystem Tokyo
    thevoice
    front_sha1 jyanncorp
    game_name
    Perfect Bowling
    [Importer]
    giantbomb_url jyanncorp
    longplay_url thevoice
    platform
    nes
    [Importer]
    players
    1 - 2 (1)
    thevoice
    publish
    1
    thevoice
    publisher
    Tonkin House
    thevoice
    screen1_sha1 thevoice
    screen2_sha1 thevoice
    screen3_sha1 thevoice
    screen4_sha1 thevoice
    screen5_sha1 thevoice
    tags thevoice
    title_sha1 thevoice
    year
    1989
    thevoice
    _type
    1
    [Janitor]
    __back_sha1 thevoice
    __long_description
    Perfect Bowling is a Japan-only Famicom bowling game, in which the player competes with other computer opponents. Each of the opponents has their own name, appearance and style of play. The game seems to take place in the future, with lanes restocking pins with lasers and certain characters dressed in strange, futuristic (or at least an 80s interpretation of futuristic) fashions. This is a complete departure from its box art, which seems more reminiscent of the 1950s and 60s. The game allows for a lot of precision-based options in order to bowl effectively. This includes rotating the ball to put spin on it, selecting the power and hitting the power gauge just right. The player can also select which hand they favor and the weight of the ball during the character creation process.
    jyanncorp
    7690ec39-157d-5436-9691-bfac534f239e

    NES, Japan

    file_list
    [{"name": "Perfect Bowling (Japan).nes", "sha1": "3ae1c82ad66c5dcdb915a26af3a8fcbaf68b1975", "size": 163840}]
    [Importer]
    ines_header
    4e45531a080410000000000000000000
    [Importer]
    languages
    ja
    thevoice
    nes_model
    ntsc-j
    [Importer]
    parent_uuid
    4f39c441-cea1-45df-94b7-c1d49c6d25c7
    [Importer]
    platform
    nes nes
    [Importer]
    publish
    1 (inherited)
    [Importer]
    tag_nointro
    2020-09-17
    [Importer]
    variant_name
    NES, Japan
    [Importer]
    x_name
    Perfect Bowling, NES, Japan, No-Intro
    [Importer]
    _type
    2
    [Importer]

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    35f8c08a-1255-4e6d-9f6c-34d80d15ae1d

    Bowling

    disable
    Merged
    [System]
    game_name
    Bowling Perfect Bowling
    [Importer]
    languages
    en
    thevoice
    parent_uuid
    4f39c441-cea1-45df-94b7-c1d49c6d25c7
    thevoice
    platform
    nes nes
    [Importer]
    publish
    0 1
    [Importer]
    _type
    16
    [System]

    Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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    84132c0e-3ae8-5658-9b6e-7f662ad9b3d1

    NES, USA, Prototype

    disable
    Prototype
    [Importer]
    file_list
    [{"name": "Bowling (USA) (Proto).nes", "sha1": "bf77a14390009a4cb7d355aaf3452aff9eb3d71b", "size": 262144}]
    [Importer]
    ines_header
    4e45531a081010000000000000000000
    [Importer]
    languages
    en
    thevoice
    nes_model
    ntsc
    [Importer]
    parent_uuid
    4f39c441-cea1-45df-94b7-c1d49c6d25c7
    thevoice
    platform
    nes nes
    [Importer]
    publish
    0 1
    [Importer]
    tag_nointro
    2020-09-17
    [Importer]
    variant_name
    NES, USA, Prototype
    [Importer]
    x_name
    Bowling, NES, USA, Prototype, No-Intro
    [Importer]
    _type
    2
    [Importer]

    Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

    front image
    __back image
    title image
    banner image
    screen1 image
    screen2 image
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