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MechWarrior 3050 Super Nintendo

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description
The second SNES game in the MechWarrior franchise, also released for the Genesis as Battletech. It traded the series' trademark cockpit view for an isometric perspective and more emphasis on shooting than simulation.
jyanncorp
developer
Malibu Interactive
thevoice
front_sha1 jyanncorp
game_name
MechWarrior 3050
[Importer]
game_name_jp
BattleTech 3050
thevoice
giantbomb_url jyanncorp
mobygames_url thevoice
platform
snes
[Importer]
players
1 - 2 (2)
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publish
1
FrodeSolheim
publisher
Activision
thevoice
screen1_sha1 thevoice
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search_terms
mech warrior mechwarrior
FrodeSolheim
tags [Janitor]
title_sha1 thevoice
wikipedia_url thevoice
year
1995
thevoice
_type
1
[Janitor]
__back_sha1 jyanncorp
__link_name
mechwarrior-3050
FrodeSolheim
__long_description
MechWarrior 3050 is the second game in the MechWarrior franchise released for the SNES. Unlike the original MechWarrior, this title changed its cockpit perspective to an isometric view similar to contemporary titles like Desert Strike and its sequels, leading to the graphics being completely overhauled from the previous title on the system. It was released on the Sega Genesis as Battletech: A Game of Armored Combat. The game has the player control a Mech outfitted with an arsenal of missiles and energy weapons in missions that take place on a large map. Like the titles in the Strike series, the player can freely roam around and explore the mission's map before tackling the objectives of the stage. The main single player mode in the came is a campaign that tasks them with several objectives spanning various missions. These can be getting to objective points, clearing out enemies, or escorting convoys across the map. One of the major changes to the game is the introduction of a cooperative two player mode where one player controls the bottom half of the Mech to navigate it around the battlefield while the other player controls the top half of the Mech and its arsenal independently.
jyanncorp
file_list
[{"name": "MechWarrior 3050 (USA).sfc", "sha1": "2e9ad76ef580813fa799bec5559474f3e881e11a", "size": 1572864}]
[Importer]
languages
en
thevoice
parent_uuid
c16275da-075b-499a-b79c-21a2f8084b28
[Importer]
platform
snes snes
[Importer]
tag_nointro
2021-05-17
[Importer]
variant_name
SFC, USA
[Importer]
x_name
MechWarrior 3050, SFC, USA, No-Intro
[Importer]
_type
2
[Janitor]
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disable
Merged
[System]
game_name
BattleTech 3050 MechWarrior 3050
[Importer]
languages
ja
thevoice
parent_uuid
c16275da-075b-499a-b79c-21a2f8084b28
[System]
platform
snes snes
[Importer]
publish
0 1
[Importer]
_type
16
[System]
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file_list
[{"name": "MechWarrior 3050 (Europe).sfc", "sha1": "74218280b2c2681671bef1b54bb50e8566f15ea9", "size": 1572864}]
[Importer]
front_sha1 jyanncorp
languages
en
thevoice
parent_uuid
c16275da-075b-499a-b79c-21a2f8084b28
[Importer]
platform
snes snes
[Importer]
tag_nointro
2021-05-17
[Importer]
title_sha1 thevoice
variant_name
SFC, Europe
[Importer]
x_name
MechWarrior 3050, SFC, Europe, No-Intro
[Importer]
_type
2
[Janitor]
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file_list
[{"name": "BattleTech 3050 (Japan).sfc", "sha1": "82edc06f026abd169eb1f40d154e61f43fff3541", "size": 1572864}]
[Importer]
front_sha1 jyanncorp
languages
ja
thevoice
parent_uuid
c16275da-075b-499a-b79c-21a2f8084b28
thevoice
platform
snes snes
[Importer]
tag_nointro
2021-05-17
[Importer]
title_sha1 thevoice
variant_name
SFC, Japan
[Importer]
x_name
BattleTech 3050, SFC, Japan, No-Intro
[Importer]
_type
2
[Janitor]
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