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developer | Radical Entertainment |
thevoice |
front_sha1 | thevoice | |
game_name | Independence Day |
[Importer] |
game_name_eu | Independence Day - The Game |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 - 2 (2) |
thevoice |
publish | 1 |
thevoice |
publisher | Fox Interactive |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1997 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
disable | Merged |
[System] |
game_name | Independence Day - The Game Independence Day |
[Importer] |
parent_uuid | da69aa28-49a5-464c-a5d2-eec1b55c9232 |
thevoice |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Independence Day - The Game (Europe) (En,Fr,De,Es,It,Sv) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Independence Day - The Game (Europe) (En,Fr,De,Es,It,Sv) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Independence Day - The Game (Europe) (En,Fr,De,Es,It,Sv) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Independence Day - The Game (Europe) (En,Fr,De,Es,It,Sv).cue"}] |
[Importer] |
file_list | [{"name": "Independence Day - The Game (Europe) (En,Fr,De,Es,It,Sv) (Track 1).bin", "sha1": "b805c1d5766c1fac4dea09fa2e0620757cfd0acd", "size": 235167072}, {"name": "Independence Day - The Game (Europe) (En,Fr,De,Es,It,Sv) (Track 2).bin", "sha1": "d270880152b8ab9f9ae92ec34cb2ad5962f877be", "size": 115770144}, {"name": "Independence Day - The Game (Europe) (En,Fr,De,Es,It,Sv) (Track 3).bin", "sha1": "2495b43f69aba09e309fcb00dd96af7c9ce14d4f", "size": 129830400}] |
[Importer] |
front_sha1 | thevoice | |
languages | en, de, es, fr, it, sv |
[Importer] |
parent_uuid | da69aa28-49a5-464c-a5d2-eec1b55c9232 |
[System] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Independence Day - The Game, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 283f0328-e881-57b2-9a85-a0a1ee15e6d6 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Independence Day (USA) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Independence Day (USA) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Independence Day (USA) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Independence Day (USA).cue"}] |
[Importer] |
file_list | [{"name": "Independence Day (USA) (Track 1).bin", "sha1": "c9787868b5b9496991244bf0dbc6da16e08f5836", "size": 234823680}, {"name": "Independence Day (USA) (Track 2).bin", "sha1": "d270880152b8ab9f9ae92ec34cb2ad5962f877be", "size": 115770144}, {"name": "Independence Day (USA) (Track 3).bin", "sha1": "2495b43f69aba09e309fcb00dd96af7c9ce14d4f", "size": 129830400}] |
[Importer] |
languages | [Importer] | |
parent_uuid | da69aa28-49a5-464c-a5d2-eec1b55c9232 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Independence Day, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):