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description | A sequel/remake of Interplay's 1992 PC strategy game Castles developed exclusively for the Japanese Super Famicom. |
jyanncorp |
developer | Victor / Interplay |
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front_sha1 | 4c6d31de91e305831c649d28d2146b15332bcc16 1342x2422 |
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game_name | Super Castles |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | jyanncorp | |
platform | snes |
[Importer] |
players | 1 |
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publish | 1 |
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publisher | Victor |
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screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | jyanncorp | |
title_sha1 | jyanncorp | |
year | 1994 |
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_type | 1 |
[Janitor] |
__back_sha1 | 33733334791a20ccda6b8b8b791b950db899b4b1 1342x2422 |
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__long_description | Super Castles is a 1994 strategy game developed and published by Victor Entertainment. It is based on, and sources, Interplay's 1992 computer game Castles. The goal of the game is to place and design the towers, walls, ramparts and moats of a number of castles in strategically sound locations and then organize the funding and manpower to construct them by managing the local populace. Players need to stay on top of their workers' happiness, monetary and nutritional needs in order to get their castles built in time.
Super Castles is one of a handful of Super Nintendo games to use the SNES Mouse peripheral. It was released exclusively in Japan. |
jyanncorp |
file_list | [{"name": "Super Castles (Japan).sfc", "sha1": "d85641645089e17ea4bb141ba02d52fa058971ce", "size": 1048576}] |
[Importer] |
languages | ja |
jyanncorp |
parent_uuid | 483183e6-fc18-466f-89c3-94b9b139a3ca |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, Japan |
[Importer] |
x_name | Super Castles, SFC, Japan, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):