Navigation:

Kyuukyoku Harikiri Stadium Nintendo

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        44d155a7-908d-47f0-8e15-6157d0c3e4c2

        Kyuukyoku Harikiri Stadium

        description
        A baseball simulator from Taito, developed for the Famicom in 1988. It was never released outside of Japan.
        jyanncorp
        developer
        TAITO
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Kyuukyoku Harikiri Stadium
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        nes
        [Importer]
        players
        1 - 2 (2)
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        TAITO
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        sort_key
        kyuukyoku harikiri 1
        jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        year
        1988
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Kyuukyoku Harikiri Stadium is a Famicom baseball game published by Taito, though the exact developer (Taito generally outsourced their Famicom games to independent developers like TOSE or Micronics) is uncertain. The name actually means something like "Ultimate Excitement Stadium" and "Harikiri" is not to be confused with "Harakiri", meaning ritual suicide by disembowelment. For one thing, baseball bats are too blunt. The game uses the then-standard baseball game mold, popularized by games like Pro Yakyuu Family Stadium (RBI Baseball) and Moero! Pro Yakyuu (Bases Loaded). Both batting and pitching are viewed from behind the position the player currently occupies, and the screen switches to an overhead view of the field once the ball has been hit. All fielders move when the D-pad is pressed, rather than the player controlling just the closest.
        jyanncorp
        d653edfd-8112-5d85-9c8c-a422a59042be

        NES, Japan

        file_list
        [{"name": "Kyuukyoku Harikiri Stadium (Japan).nes", "sha1": "7b35d53714bb09962f7f5d7371f1edfba9250cf4", "size": 262144}]
        [Importer]
        ines_header
        4e45531a081001500000000000000000
        [Importer]
        languages
        ja
        jyanncorp
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        44d155a7-908d-47f0-8e15-6157d0c3e4c2
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Kyuukyoku Harikiri Stadium, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image