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description | jyanncorp | |
developer | Humming Bird Soft |
jyanncorp |
front_sha1 | jyanncorp | |
game_name | Record of Lodoss War II |
[Importer] |
longplay_url | jyanncorp | |
mobygames_url | jyanncorp | |
platform | tgcd |
[Importer] |
players | 1 |
jyanncorp |
publish | 1 |
thevoice |
publisher | Hudson Soft |
jyanncorp |
screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | thevoice | |
title_sha1 | jyanncorp | |
year | 1994 |
jyanncorp |
_refresh | 5 |
[Importer] |
_type | 1 |
[Importer] |
__back_sha1 | jyanncorp | |
__long_description | Set in the Record of Lodoss War fantasy universe, created by the Japanese writer Ryo Mizuno, this game is based on the anime Chronicles of the Heroic Knight. The story focuses on a young man named Spark, who wants to become a knight of the country of Flaim. King Kashue needs Spark to prove himself worthy of this title, and tells him to gather a band of mercenaries and prepare to stop the dark wizard Wagnard's mysterious plans.
The gameplay is similar to the previous Record of Lodoss War game. Spark and his party roam the top-down world map, visiting towns, villages, and other locations on the way. Enemies appear randomly. The turn-based battles once again offer free movement on the screen, but as before, auto-battle feature can speed things up. Towns and other important locations are viewed as still screens from first-person perspective. |
jyanncorp |
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Record of Lodoss War II (Japan) (Track 01).bin\" BINARY\r\nTRACK 01 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Track 02).bin\" BINARY\r\nTRACK 02 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:74\r\nFILE \"Record of Lodoss War II (Japan) (Track 03).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Record of Lodoss War II (Japan) (Track 04).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Track 05).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Track 06).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Track 07).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Track 08).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Track 09).bin\" BINARY\r\nTRACK 09 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Track 10).bin\" BINARY\r\nTRACK 10 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Track 11).bin\" BINARY\r\nTRACK 11 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:74", "name": "Record of Lodoss War II (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Record of Lodoss War II (Japan) (Track 01).bin", "sha1": "bd69df98445fb1146d5bc95ea50c157270bb06b9", "size": 4494672}, {"name": "Record of Lodoss War II (Japan) (Track 02).bin", "sha1": "51111c61d9af69a6d455396b10fe616fb487e41f", "size": 54100704}, {"name": "Record of Lodoss War II (Japan) (Track 03).bin", "sha1": "4fdb703c0e787c09ceb4530aa0d6d9ac54592e04", "size": 10315872}, {"name": "Record of Lodoss War II (Japan) (Track 04).bin", "sha1": "74e8f04b5501ffdaafe3771395fcf73a6ccc0739", "size": 30583056}, {"name": "Record of Lodoss War II (Japan) (Track 05).bin", "sha1": "9e227f3dae584a80ee15f8ccb62bc988854de10b", "size": 29628144}, {"name": "Record of Lodoss War II (Japan) (Track 06).bin", "sha1": "e0022e23de3d30e6f21cf28ae1d903cf7baad312", "size": 26742240}, {"name": "Record of Lodoss War II (Japan) (Track 07).bin", "sha1": "3afa10658f73e15a935f4ae66aba605afc639f6c", "size": 20046096}, {"name": "Record of Lodoss War II (Japan) (Track 08).bin", "sha1": "b7a0429fc2d6c9ae47bf371602bdaef757b5d116", "size": 18418512}, {"name": "Record of Lodoss War II (Japan) (Track 09).bin", "sha1": "7532cdcf246ec4cb5399aba8efacace58652dc1d", "size": 37949520}, {"name": "Record of Lodoss War II (Japan) (Track 10).bin", "sha1": "6c3477db3e140e627a22001fde8be6ca8dd71e1c", "size": 17402448}, {"name": "Record of Lodoss War II (Japan) (Track 11).bin", "sha1": "ad39054f0759574e6df730cd2fa9b08be1a9288c", "size": 53750256}] |
[Importer] |
languages | ja |
jyanncorp |
parent_uuid | ad6f5b6a-5d0a-4f48-8a2a-69b4cae94b4e |
[Importer] |
platform | tgcd tgcd |
[Importer] |
tag_redump | 2021-05-17 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Record of Lodoss War II, CUE, Japan, Redump |
[Importer] |
_refresh | 5 |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-09-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 01).bin\" BINARY\r\nTRACK 01 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 02).bin\" BINARY\r\nTRACK 02 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:74\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 03).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 04).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 05).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 06).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 07).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 08).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 09).bin\" BINARY\r\nTRACK 09 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 10).bin\" BINARY\r\nTRACK 10 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Record of Lodoss War II (Japan) (Demo) (Track 11).bin\" BINARY\r\nTRACK 11 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:74", "name": "Record of Lodoss War II (Japan) (Demo).cue"}] |
[Importer] |
disable | Demo |
thevoice |
file_list | [{"name": "Record of Lodoss War II (Japan) (Demo) (Track 01).bin", "sha1": "3b472f5e80bbf8259e09f8e4f547567bddb02490", "size": 7916832}, {"name": "Record of Lodoss War II (Japan) (Demo) (Track 02).bin", "sha1": "0fb964c7d7215ac0dd890d5015aef90ff758655a", "size": 73984512}, {"name": "Record of Lodoss War II (Japan) (Demo) (Track 03).bin", "sha1": "4fdb703c0e787c09ceb4530aa0d6d9ac54592e04", "size": 10315872}, {"name": "Record of Lodoss War II (Japan) (Demo) (Track 04).bin", "sha1": "74e8f04b5501ffdaafe3771395fcf73a6ccc0739", "size": 30583056}, {"name": "Record of Lodoss War II (Japan) (Demo) (Track 05).bin", "sha1": "47809738a015ad791fe4dae2fab635998f77c33d", "size": 9963072}, {"name": "Record of Lodoss War II (Japan) (Demo) (Track 06).bin", "sha1": "47809738a015ad791fe4dae2fab635998f77c33d", "size": 9963072}, {"name": "Record of Lodoss War II (Japan) (Demo) (Track 07).bin", "sha1": "47809738a015ad791fe4dae2fab635998f77c33d", "size": 9963072}, {"name": "Record of Lodoss War II (Japan) (Demo) (Track 08).bin", "sha1": "47809738a015ad791fe4dae2fab635998f77c33d", "size": 9963072}, {"name": "Record of Lodoss War II (Japan) (Demo) (Track 09).bin", "sha1": "47809738a015ad791fe4dae2fab635998f77c33d", "size": 9963072}, {"name": "Record of Lodoss War II (Japan) (Demo) (Track 10).bin", "sha1": "6c3477db3e140e627a22001fde8be6ca8dd71e1c", "size": 17402448}, {"name": "Record of Lodoss War II (Japan) (Demo) (Track 11).bin", "sha1": "ad05b9b3baf6d31347091f051242dc5479b4ee01", "size": 73634064}] |
[Importer] |
languages | ja |
jyanncorp |
parent_uuid | ad6f5b6a-5d0a-4f48-8a2a-69b4cae94b4e |
[Importer] |
platform | tgcd tgcd |
[Importer] |
tag_redump | 2021-05-17 |
[Importer] |
variant_name | CUE, Japan, Demo |
[Importer] |
x_name | Record of Lodoss War II, CUE, Japan, Demo, Redump |
[Importer] |
_refresh | 5 |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-09-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):