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Donkey Kong 3 Nintendo

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        f08f122f-5cff-44ec-9fa6-ae1c95766ea5

        Donkey Kong 3

        description
        Mario steps aside to let Stanley the bugman have a go in the third Donkey Kong game.
        jyanncorp
        developer
        Nintendo
        thevoice
        front_sha1 jyanncorp
        game_name
        Donkey Kong 3
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 2 (1)
        thevoice
        publish
        1
        thevoice
        publisher
        Nintendo
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1986
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Released in the arcades in 1983, Donkey Kong 3 is the third of the "Donkey Kong" arcade game series, changing the format to more of an action-shooter than a platform game. As Stanley the Bugman, players are positioned under Donkey Kong, who has taken over a multi-level greenhouse. Stanley's goal is to remove Donkey Kong from the greenhouse, but the big ape isn't willing to leave without a fight. Donkey Kong will agitate two beehives that are close to him to send down a swarm of angry Buzzbees, Beespies and destructive Queen Bees toward Stanley. These insects, as well as caterpillars which creep down nearby vines are intent on destroying the flowers below Stanley. Donkey Kong will also send down projectiles himself in an attempt to stop Stanley's attacks. Stanley must jump between the levels and use his bugspray to repel the insects, and send Donkey Kong into the next area of the greenhouse. Once Stanley pushes Donkey Kong high enough, a can of super bugspray will become available, allowing a larger shooting radius, and is able to send Donkey Kong up the vines faster. Once Donkey Kong is sent through the three levels of the greenhouse, Donkey Kong will end up with a beehive on his head, and the levels start all over again.
        jyanncorp
        2d803d3a-53a5-5265-a3dc-9e814f9e0931

        NES, World

        file_list
        [{"name": "Donkey Kong 3 (World).nes", "sha1": "75e3ab6d075dfc20fa88dc8e420a489aca94bef6", "size": 24576}]
        [Importer]
        ines_header
        4e45531a010101000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        f08f122f-5cff-44ec-9fa6-ae1c95766ea5
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, World
        [Importer]
        x_name
        Donkey Kong 3, NES, World, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        40ea2dde-a2f9-5715-8d62-409a661cbc7a

        NES, World, GameCube Edition

        file_list
        [{"name": "Donkey Kong 3 (World) (GameCube Edition).nes", "sha1": "aca0bc3f621f1985d30f7df1f722724a39c59486", "size": 40960}]
        [Importer]
        ines_header
        4e45531a020100000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        f08f122f-5cff-44ec-9fa6-ae1c95766ea5
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        title_sha1 thevoice
        variant_name
        NES, World, GameCube Edition
        [Importer]
        x_name
        Donkey Kong 3, NES, World, GameCube Edition, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image