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Mirai Senshi - Lios Nintendo

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      3ffefa3e-acb9-44d8-8245-ae4fc9b60589

      Mirai Senshi - Lios

      description
      A strategy game featuring mechs in the far future.
      jyanncorp
      developer
      Pack-In-Video
      jyanncorp
      front_sha1 jyanncorp
      game_name
      Mirai Senshi - Lios
      jyanncorp
      giantbomb_url jyanncorp
      longplay_url jyanncorp
      mobygames_url jyanncorp
      platform
      nes
      [Importer]
      players
      1
      jyanncorp
      publish
      1
      jyanncorp
      publisher
      Pack-In-Video
      jyanncorp
      screen1_sha1 jyanncorp
      screen2_sha1 jyanncorp
      screen3_sha1 jyanncorp
      screen4_sha1 jyanncorp
      screen5_sha1 jyanncorp
      tags jyanncorp
      title_sha1 jyanncorp
      year
      1989
      jyanncorp
      _type
      1
      [Importer]
      __back_sha1 jyanncorp
      __long_description
      Mirai Senshi: Lios ("Future Soldier: Lios") is a strategy mech game from Pack-In-Video released exclusively for the Japanese Famicom. It combines medieval trappings, such as kings and castles, with futuristic technology like its central mechs. It features turn-based combat between armies comprised of mechs and more traditional modern military ordnance, like tanks. The player is able to customize their own mech quite substantially, kitting it out with new equipment and appendages before each sortie, though is unable to do so for their allied units. Allied units can either be controlled directly or can be given commands that dictate their AI: "all-out assault", for instance, will have the unit move into combat range as quickly as possible. Units can also be told to take cover or move around to a flanking position. The commander unit, which is also the player's mech, is always controlled directly. The game did not see an official English localization in its day, but was fan translated by the Aeon Genesis group in 2000.
      jyanncorp
      5af15d4d-55c3-4759-98bb-c2760888b47f

      Mirai Senshi - Lios

      disable
      Merged
      [System]
      game_name
      Mirai Senshi - Lios Mirai Senshi - Lios
      [Importer]
      languages
      ja
      jyanncorp
      parent_uuid
      3ffefa3e-acb9-44d8-8245-ae4fc9b60589
      FrodeSolheim
      platform
      nes nes
      [Importer]
      publish
      0 1
      [Importer]
      _type
      16
      [System]

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      d1050420-1bf3-519a-8805-6d0875fd7382

      NES, Japan

      file_list
      [{"name": "Future Wars - Mirai Senshi Lios (Japan).nes", "sha1": "3473fd11551a399041ddeef6adb45ae9d8d08b7d", "size": 262144}]
      [Importer]
      ines_header
      4e45531a100012000000000000000000
      [Importer]
      languages
      ja
      jyanncorp
      nes_model
      ntsc-j
      [Importer]
      parent_uuid
      3ffefa3e-acb9-44d8-8245-ae4fc9b60589
      [Importer]
      platform
      nes nes
      [Importer]
      publish
      1 (inherited)
      [Importer]
      tag_nointro
      2021-05-08
      [Importer]
      variant_name
      NES, Japan
      [Importer]
      x_name
      Future Wars - Mirai Senshi Lios, NES, Japan, No-Intro
      [Importer]
      _type
      2
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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