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Ninja-kun: Majô no Bôken Nintendo

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        3f59444a-7104-4867-b4e9-da1106c12e8a

        Ninja-kun: Majô no Bôken

        description
        An action platformer for the Arcades produced by UPL. It was later ported to the Famicom by Jaleco. It's known as Ninja-kun in Japan, and is the first of the Ninja-kun series.
        jyanncorp
        developer
        TOSE
        jyanncorp
        front_sha1 thevoice
        game_name
        Ninja-kun: Majô no Bôken
        jyanncorp
        game_name_alt
        Ninja-Kid
        jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 2 (1)
        thevoice
        publish
        1
        thevoice
        publisher
        Jaleco
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        sort_key
        ninja-kid 1
        jyanncorp
        tags thevoice
        title_sha1 thevoice
        wikipedia_url jyanncorp
        year
        1985
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 thevoice
        __long_description
        Ninja-Kid is an action platformer Arcade game created by Japanese developer UPL and published by Jaleco. In Japan it is known as Ninja-Kun. Jaleco released their own version of Ninja-Kun, with the subtitle Majou no Bouken ("Adventure at Demon Castle" or thereabouts), for the Nintendo Famicom in 1985 in Japan only. Jaleco would also go on to port UPL's sequel Ninja-Kun II to the NES as well, and then continue to publish their own "spin-off" Ninja-Kun games under the title Ninja JaJaMaru-kun, who is canonically said to be the original Ninja-Kun's younger brother. Neither Ninja-Kun nor Ninja JaJaMaru-Kun were seen often outside of Japan, but both of UPL's original Arcade games were released in the US as Ninja-Kid I and Ninja-Kid II respectively. The game has nothing to do with Bandai's Ninja Kid NES game, which is actually a graphically altered version of the first NES game they made based on the Gegege no Kitarou anime/manga license.
        jyanncorp
        bab54afc-f85f-5484-acef-bd1245508a5a

        NES, Japan

        file_list
        [{"name": "Ninja-kun - Majou no Bouken (Japan).nes", "sha1": "25425a074b29326ffc2bd32e6a2333137c394233", "size": 24576}]
        [Importer]
        ines_header
        4e45531a010100000000000000000000
        [Importer]
        languages
        ja
        thevoice
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        3f59444a-7104-4867-b4e9-da1106c12e8a
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Ninja-kun - Majou no Bouken, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        screen5 image
        c8487f56-2e5a-51b4-a65d-ce32e4d2a313

        NES, Japan, Rev 1

        file_list
        [{"name": "Ninja-kun - Majou no Bouken (Japan) (Rev 1).nes", "sha1": "07d74ea004f54ec2453a70f751baff84a6c86dc7", "size": 24576}]
        [Importer]
        ines_header
        4e45531a010100000000000000000000
        [Importer]
        languages
        ja
        thevoice
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        3f59444a-7104-4867-b4e9-da1106c12e8a
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        title_sha1 thevoice
        variant_name
        NES, Japan, Rev 1
        [Importer]
        x_name
        Ninja-kun - Majou no Bouken, NES, Japan, Rev 1, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image