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Many eons ago, an advanced technologically orientated civilisation was forced to evacuate the Earth prior to the Ice Age. Now, these Xevious people are returning to reclaim their heritage through conquest. From the controls of your Solvalu super spacecraft, you must defend the Earth from takeover by the Xevious Invaders! Flying a search and destroy mission, you will cruise over the scrolling landscape, bombing Xevious ground entrenchments and zapping the air targets that come into range. Easy. But now look out for flying mirrors - impossible to destroy; a collision will spell certain death! In the event of your surviving wave after wave of enemy onslaughts you will encounter the controlling force of the Xevious offensive; Andor Genesis Mother Ship! This is your goal. A direct hit to her central reactor will disable her, but do not be lulled into a false sense of secuirity. Xevious forces will soon re-appear to renew their attacks with increased determination! — Cassette cover
Xevious is a vertical scrolling shooter arcade game that was released by Namco in 1983 (but copyrighted as 1982). It runs on Namco Galaga hardware, and was designed by Masanobu Endō (who later created The Tower of Druaga). In North America, the game was manufactured and distributed by Atari, Inc.. In Brazil, the arcade cabinet was printed with the name of "COLUMBIA" for the game, while the software still showed the original title of "Xevious".
Gameplay
The player must use an 8-way joystick, to pilot a combat aircraft called a Solvalou, which is armed with a forward-firing Zapper for aerial targets and a Blaster which fires an unlimited supply of air-to-surface bombs for ground targets. The game, presumably set in Peru, was notable for the varied terrain below, which included forests, airstrips, enemy bases - and mysterious Nazca Lines-like drawings on the ground.
There are various aerial enemy aircraft which fire relatively slow-moving bullets at the player, as well as (presumably unpiloted) fast-moving projectiles, and exploding black spheres. Ground enemies are a combination of stationary bases and moving vehicles, most of which also fire slow-moving bullets at the player. Giant floating Andor Genesis motherships appear in certain areas; these must be defeated by knocking out their cores, and are considered one of the first level bosses to be incorporated into a video game.
The game scrolls through 16 areas, looping back to Area 7 after Area 16. The Solvalou continually advances over varying terrain, and the boundaries between areas are marked only by dense forests being flown over. If the player dies, play will normally resume from the start of the area - but if the player has completed at least 70% of the current area before dying, play will resume from the start of the next area instead. As the Solvalou continuously flies forward, it is possible to advance without defeating any enemies.
Ports
Xevious has been ported to multiple other formats, including the Atari 7800, Atari 8-bit, NEC PC Engine, and Nintendo Entertainment System game consoles, as well as the MSX, ZX Spectrum, Commodore 64, Amstrad CPC, Apple II and Atari ST home computers.
Source:Wikipedia