Navigation:
Click on an image to upload and/or replace an image.
Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.
description | A Super Famicom-exclusive entry in the Hammerin' Harry brawler series by Irem. |
jyanncorp |
developer | Irem |
thevoice |
front_sha1 | thevoice | |
game_name | Ganbare! Daiku no Gen-san |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | snes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Irem |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1993 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | thevoice | |
__long_description | Ganbare! Daiku no Gensan ("Let's Go! Gen the Carpenter" or "Let's Go! Hammerin' Harry") is the fifth game in Irem's Hammerin' Harry series of platformer/brawlers and the first and only entry for the Super Famicom. It was never released outside of Japan.
As with other games in the series, the player as Gen (or Harry) travels through stages defeating enemies with his enormous carpenter's hammer. There's numerous colorful foes and bosses for Gen/Harry to fight his way through. Ganbare! Daiku no Gensan gives the player a much larger health bar and is more forgiving in general than other Hammerin' Harry games. |
jyanncorp |
file_list | [{"name": "Ganbare! Daiku no Gen-san (Japan).sfc", "sha1": "90b419d3e71b17490f3aed0ad2ae3158af94ed33", "size": 1048576}] |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 3c54523f-ce18-4ab5-8504-3c06338a5341 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, Japan |
[Importer] |
x_name | Ganbare! Daiku no Gen-san, SFC, Japan, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):