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description | CPCMaster | |
developer | Images Ltd (Dave Semmens, Doug Townsley & Jim Kinlough) |
CPCMaster |
front_sha1 | 322d4a1863297bacb660ce4efed77f4ba481e556 2490x3270 |
CPCMaster |
game_name | Shadow Dancer |
CPCMaster |
languages | en |
CPCMaster |
platform | cpc |
CPCMaster |
players | 1 |
CPCMaster |
publish | 0 |
[Importer] |
publisher | U.S. Gold Ltd. |
CPCMaster |
screen1_sha1 | CPCMaster | |
screen2_sha1 | CPCMaster | |
screen3_sha1 | CPCMaster | |
screen4_sha1 | CPCMaster | |
screen5_sha1 | CPCMaster | |
title_sha1 | CPCMaster | |
wikipedia_url | CPCMaster | |
year | 1991 |
CPCMaster |
_type | 1 |
[Janitor] |
__back_sha1 | c7cd5eb1f445469166a519775b75a612f174fe1c 2396x3184 |
CPCMaster |
__long_description | >Master the Ninja Art, jump and fight your way to victory with Sega's
>ambitious martial arts game SHADOW DANCER. You are Joe Mushashi, Master
>Ninja, your hands and feet are lethal. Battle against merciless
>Streetfighters as you seek revenge for Kato, your loyal student's
>killing, whilst trying to foil the evil Sauro's attempts to obliterate
>the US Shuttle. With your Shuriken (Ninja Stars), Shinobi Sabre and
>canine companion YAMOTO you are virtually unstoppable.
> -- <cite>Game Box</cite>
***Shadow Dancer*** is a side-scrolling action game produced by Sega
originally released as an arcade game in 1989. It is the second arcade
game in the Shinobi series, following the original Shinobi itself. The
game was developed on the Sega System 18 motherboard hardware.
Home versions were released for the Master System and various home
computers. A remake was also developed for the Mega Drive/Genesis
titled Shadow Dancer: The Secret of Shinobi.
***Gameplay***
The play mechanics of Shadow Dancer are not much different from the
arcade version of the original Shinobi. The controls and almost all
of the player's moves from the original Shinobi are present here as
well. The biggest change is the addition of a canine companion that
follows the protagonist around. When the dog barks towards an enemy,
the player can sic the dog on the enemy by pressing the attack button
while crouching, allowing the player an opportunity to attack the
enemy while he's being bitten by the dog. However, if the player
takes too long to attack the bitten enemy or the enemy has a strong
defense, then the dog will be hurt and he will turn into a harmless
pup and will remain in that form until the player acquires the next
time bomb or finishes the stage. The dog does not appear during boss
battles.
Shadow Dancer was released on various home computer formats in Europe
during 1991. Versions released for the Commodore Amiga, Atari ST,
Commodore 64, Amstrad CPC, and ZX Spectrum. These versions were
published by U.S. Gold and developed by Images.
Source:[Wikipedia](https://en.wikipedia.org/wiki/Shadow_Dancer) |
CPCMaster |
command | run"disc" |
CPCMaster |
cpc_model | 6128 |
[Importer] |
file_list | [{"name": "Shadow Dancer (1991)(US Gold).dsk", "sha1": "ea8541a17accfd2e1fec988c9017e0fe89680026", "size": 194816}] |
[Importer] |
floppy_list | Disk 1.dsk: ea8541a17accfd2e1fec988c9017e0fe89680026 |
[Importer] |
parent_uuid | 3950430b-50f5-4453-926a-3fe67e07d382 |
[Importer] |
platform | cpc cpc |
[Importer] |
publish | 0 (inherited) |
CPCMaster |
tag_tosec | 2018-12-27 |
[Importer] |
variant_name | DSK |
[Importer] |
x_name | Shadow Dancer (cpc, TOSEC, DSK, 1991, US Gold) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2014-02-10 |
CPCMaster |
__tosec_dat | Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cpc_model | 6128 |
[Importer] |
file_list | [{"name": "Shadow Dancer (1991)(US Gold)[cr CACH][t +4 CACH].dsk", "sha1": "e1f6c7f334e3878dc8e74dfb5a422651ac8463e9", "size": 204544}] |
[Importer] |
floppy_list | Disk 1.dsk: e1f6c7f334e3878dc8e74dfb5a422651ac8463e9 |
[Importer] |
parent_uuid | 3950430b-50f5-4453-926a-3fe67e07d382 |
[Importer] |
platform | cpc cpc |
[Importer] |
tag_tosec | 2018-12-27 |
[Importer] |
variant_name | DSK, cr CACH, t +4 CACH |
[Importer] |
x_name | Shadow Dancer (cpc, TOSEC, DSK, 1991, US Gold, cr CACH, t +4 CACH) |
[Importer] |
_type | 2 |
[Importer] |
__tosec_dat | Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cpc_model | 6128 |
[Importer] |
file_list | [{"name": "Shadow Dancer (1991)(US Gold)[cr Crackponx][t +2 Crackponx].dsk", "sha1": "820e4d498f4c58388dc18d366bff5081c9010c15", "size": 194816}] |
[Importer] |
floppy_list | Disk 1.dsk: 820e4d498f4c58388dc18d366bff5081c9010c15 |
[Importer] |
parent_uuid | 3950430b-50f5-4453-926a-3fe67e07d382 |
[Importer] |
platform | cpc cpc |
[Importer] |
tag_tosec | 2018-12-27 |
[Importer] |
variant_name | DSK, cr Crackponx, t +2 Crackponx |
[Importer] |
x_name | Shadow Dancer (cpc, TOSEC, DSK, 1991, US Gold, cr Crackponx, t +2 Crackponx) |
[Importer] |
_type | 2 |
[Importer] |
__tosec_dat | Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cpc_model | 6128 |
[Importer] |
file_list | [{"name": "Shadow Dancer (1991)(US Gold)[cr XOR][t +2 XOR].dsk", "sha1": "b8e1f210f84922d8474a51c7316f023320004ee9", "size": 194816}] |
[Importer] |
floppy_list | Disk 1.dsk: b8e1f210f84922d8474a51c7316f023320004ee9 |
[Importer] |
parent_uuid | 3950430b-50f5-4453-926a-3fe67e07d382 |
[Importer] |
platform | cpc cpc |
[Importer] |
tag_tosec | 2018-12-27 |
[Importer] |
variant_name | DSK, cr XOR, t +2 XOR |
[Importer] |
x_name | Shadow Dancer (cpc, TOSEC, DSK, 1991, US Gold, cr XOR, t +2 XOR) |
[Importer] |
_type | 2 |
[Importer] |
__tosec_dat | Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):