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description | A property-developing board game with a surreal sense of humor. A sequel was released in 1998 for the PlayStation. |
jyanncorp |
developer | C-Lab |
jyanncorp |
front_sha1 | 9f4d346d24095cffc35f4acf6689b548b87f9242 1316x2400 |
jyanncorp |
game_name | Tower Dream |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | jyanncorp | |
platform | snes |
[Importer] |
players | 1 - 4 (1) |
jyanncorp |
publish | 1 |
jyanncorp |
publisher | ASCII |
jyanncorp |
screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | jyanncorp | |
title_sha1 | jyanncorp | |
year | 1996 |
jyanncorp |
_type | 1 |
[Janitor] |
__back_sha1 | b956fd9e352b1ed9f2d5220b69e09e495e35a59d 1339x2400 |
jyanncorp |
__long_description | Tower Dream is a virtual board game for the Super Famicom that supports up to four players. The game has a comedic angle and features expressive characters designed by Tamakichi Sakura. It was followed by a PlayStation sequel, Tower Dream 2, in 1998.
The game features a number of "worlds" the player can try out, each with different board configurations and themes. The themes run from the mundane, like Tokyo or Hong Kong, to the fantastical, like prehistoric, horror movies or space. |
jyanncorp |
file_list | [{"name": "Tower Dream (Japan).sfc", "sha1": "7d9ead50fbad57d785b41e1136966ea8494bbd1d", "size": 2097152}] |
[Importer] |
languages | ja |
jyanncorp |
parent_uuid | 37f702b7-b002-4e11-ab59-acbf24d676f6 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, Japan |
[Importer] |
x_name | Tower Dream, SFC, Japan, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):