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Deathbringer Amiga

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        b52cac40-8d11-56c2-90ce-815e755ee2e1

        Deathbringer

        amigamemo_url thevoice
        developer
        The Mystery Machine
        thevoice
        front_sha1 levellord
        full_name
        Deathbringer: The Sword of Abaddon
        FrodeSolheim
        game_name
        Deathbringer
        FrodeSolheim
        hol_url [Importer]
        lemon_url thevoice
        longplay_url thevoice
        mobygames_url thevoice
        platform
        Amiga
        [Importer]
        players
        1
        thevoice
        publish
        1
        FrodeSolheim
        publisher
        Empire
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        search_terms
        death bringer deathbringer
        FrodeSolheim
        tags thevoice
        title_sha1 thevoice
        year
        1991
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 levellord
        __link_name
        deathbringer
        FrodeSolheim
        __long_description
        The Unique Selling Point of Deathbringer is the amazing parallax scrolling – each of the 36 lines of the background scrolls individually, making for the closest thing to a real-life effect yet seen. It's very impressive indeed, but it would seem it didn't leave much memory space for gameplay, because Deathbringer is so thin in that department it makes Barbarian II looks like, I don't know, Sim Earth. In most of these horizontally-scrolling beat-'em-ups, gameplay is a simple matter of walking for a bit, coming up against a bad guy, fighting to the death with him, walking on a bit more etc. Deathbringer boldly does away with the 'fighting' bit, allowing you to quite happily walk right through any of the enemies who block your way, meaning that you only have to kill the occasional one in order to keep your sword (which lusts for blood and will kill you if it isn't 'fed' regularly) happy. Now and again there are big end-of-level-type baddies to kill or simplistic dodging sequences, but otherwise that's yer lot.
        levellord
        364badb5-787d-5863-a2ca-b2644cf33b3b

        WHDLoad, v1.0, Empire

        dh0_sha1
        7ac5279129f6d2cb8f96ba9c88899370c556ef07
        [Importer]
        fast_memory
        8192
        [Importer]
        file_list
        [{"name": "DH0/DeathbringerEmpire/DeathbringerEmpire.Slave", "sha1": "7a65aa3c6a7664adb5925c6041bfed6bea1ae578", "size": 1612}, {"name": "DH0/DeathbringerEmpire/Docs", "sha1": "1a4440f1ee4f7006f8b4b14def73469b3fdf818a", "size": 19505}, {"name": "DH0/DeathbringerEmpire/QuickDocs", "sha1": "fd9c6282be68a5264a92335e27f23d223c942dee", "size": 5963}, {"name": "DH0/DeathbringerEmpire/ReadMe", "sha1": "fa4ccd635a99cea6d0bef54dc4e5b326aa9adf87", "size": 2435}, {"name": "DH0/DeathbringerEmpire/data/disk.1", "sha1": "bd342fdb556c4affe147728d184421ccf4579e5b", "size": 901120}, {"name": "DH0/DeathbringerEmpire/data/disk.2", "sha1": "3d51b1fbcc494335838845e7db02ea3674723d2f", "size": 901120}]
        [Importer]
        kickstart
        2.0+
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        b52cac40-8d11-56c2-90ce-815e755ee2e1
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        variant_name
        WHDLoad, v1.0, Empire
        [Importer]
        whdload_archive
        Deathbringer_v1.0_Empire
        [Importer]
        whdload_args
        DeathbringerEmpire.slave PRELOAD
        [Importer]
        whdload_icon
        DeathbringerEmpire/DeathbringerEmpire.info
        [Importer]
        whdload_url [Importer]
        whdload_version
        [Importer]
        x_name
        Deathbringer (Amiga, WHDLoad, v1.0, Empire)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2019-04-22
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
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        screen5 image
        37c50244-8e83-581a-a427-2f9c7066adfe

        ADF, GameBase

        file_list
        [{"name": "Deathbringer_Disk1.adf", "sha1": "2352eae7eaa90d4fdbe245cc99290726eac83524", "size": 901120}, {"name": "Deathbringer_Disk2.adf", "sha1": "e08e2ff290674cc0e0f7a7e90c593f2387779599", "size": 901120}]
        [Importer]
        floppy_list
        Disk 1.adf: 2352eae7eaa90d4fdbe245cc99290726eac83524, Disk 2.adf: e08e2ff290674cc0e0f7a7e90c593f2387779599
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        b52cac40-8d11-56c2-90ce-815e755ee2e1
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        tag_gamebase
        2.1
        [Importer]
        variant_name
        ADF, GameBase
        [Importer]
        x_name
        deathbringer Amiga, ADF, GameBase
        [Importer]
        _type
        2
        [Importer]
        __imported
        2017-01-18
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        __back image
        title image
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