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description | The Ghoul realm is under attack and the warrior Firebrand sets out to save it. |
jyanncorp |
developer | Capcom |
thevoice |
front_sha1 | f944b4df9229c668bcc7de5ced7a652b7256e65e 1546x2100 |
jyanncorp |
game_name | Gargoyle's Quest II |
[Importer] |
game_name_jp | Red Arremer II |
thevoice |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | nes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Capcom |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | jyanncorp | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1992 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | d4d019a8ee54722dd7cb43b89d40c63dbed8a09f 1536x2100 |
jyanncorp |
__long_description | Gargoyle's Quest II: The Demon Darkness is the second Gargoyle's Quest game, a spin-off series from Ghosts 'N Goblins (a.k.a. Makai-Mura). The player once again takes the role of Firebrand, or Red Arremer, as he first attempts to prove his worth by defeating his kingdom's training region before he is sent to investigate a larger menace that threatens the whole Ghoul realm. The game is a prequel, taking place long before both the original Gargoyle's Quest and the Ghosts 'N Goblins games (it pre-dates human civilization, in fact).
The game is mechanically similar to its predecessor: the game splits its game time between a top-down view that is reminiscent of RPGs like Dragon Quest, and side-scrolling action stages. In these action stages, Firebrand can grow more powerful by acquiring new weapons and upgrades, and can use his limited flight capacity to evade traps and reach new areas, and is another power that can be upgraded. The game uses a password system to save progress, despite being a 1992 release and thus late into the NES's lifespan.
Gargoyle's Quest II was followed by one more sequel: Demon's Crest for the SNES. |
jyanncorp |
file_list | [{"name": "Gargoyle's Quest II (USA).nes", "sha1": "edc4f9cc3bced542e503a961e22d7b085ed17bcd", "size": 262144}] |
[Importer] |
ines_header | 4e45531a081040000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | ntsc |
[Importer] |
parent_uuid | 36673710-6fd9-4c10-b597-45c904654df5 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, USA |
[Importer] |
x_name | Gargoyle's Quest II, NES, USA, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Merged |
[System] |
game_name | Red Arremer II Gargoyle's Quest II |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 36673710-6fd9-4c10-b597-45c904654df5 |
thevoice |
platform | nes nes |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Gargoyle's Quest II (Europe).nes", "sha1": "19eea64cb2922d4e30797cf34c75597ee86f2538", "size": 262144}] |
[Importer] |
front_sha1 | 252b6d04361644049daf30feb702ce6ea15c2c17 1472x2089 f944b4df9229c668bcc7de5ced7a652b7256e65e 1546x2100 |
jyanncorp |
ines_header | 4e45531a081040000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | pal |
[Importer] |
parent_uuid | 36673710-6fd9-4c10-b597-45c904654df5 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Europe |
[Importer] |
x_name | Gargoyle's Quest II, NES, Europe, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | 73455d76744855d13da5b7003513dcf6351957d6 1472x2089 |
jyanncorp |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Red Arremer II (Japan).nes", "sha1": "56ff3a2641fd2decd5b334aef586739b1532def3", "size": 262144}] |
[Importer] |
front_sha1 | 4a8ded75f67a26822c4094c7d78b964d82a127ae 753x1080 f944b4df9229c668bcc7de5ced7a652b7256e65e 1546x2100 |
thevoice |
ines_header | 4e45531a081040000000000000000000 |
[Importer] |
languages | ja |
thevoice |
nes_model | ntsc-j |
[Importer] |
parent_uuid | 36673710-6fd9-4c10-b597-45c904654df5 |
thevoice |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Japan |
[Importer] |
x_name | Red Arremer II, NES, Japan, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):