Navigation:

Oekaki Logic Super Nintendo

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        35b7c82e-485d-4c71-a388-e61ddd17e470
        MobyGames URL

        Oekaki Logic

        description
        Picross game published by Sekaibunka Publishing, Inc. in 1999 exclusively for the Super Famicom "Nintendo Power" cart-writing service. The first of two Oekaki Logic SFC games released that year.
        jyanncorp
        developer
        Marigul Management
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Oekaki Logic
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        Sekai Bunka Publishing
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        year
        1999
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1
        thevoice
        __long_description
        Oekaki Logic ("Picture Logic") is a puzzle game of the picross/nonagram variant, where players create an image using a set of number guides that tell them where to mark a grid to form the desired picture. The game was released by Sekaibunka Publishing on the Super Famicom via the digital cart-writing "Nintendo Power" service around the same time Nintendo themselves were putting out their service-exclusive Picross NP series. The game follows the pattern set by Super Mario no Picross by giving players two "modes": the first, and gentler mode, would remonstrate users for errors and fix them on their behalf, but only for a set number of "lives"; the second variant would not penalize players for mistakes, but this also meant that the player would be incognizant of errors until it was potentially too late to fix them. In Super Mario no Picross this was represented by "Mario Mode" and "Wario Mode" respectively, whereas in Oekaki Logic it is a white bear and a brown bear. The game has 90 puzzles spread out across three difficulty levels. Players can defeat each puzzle in either mode, or in both. The game was followed by a sequel, Oekaki Logic 2, in November 1999.
        jyanncorp
        e43f22ea-6b81-5312-b090-04df04f4e912

        SFC, Japan, NP

        file_list
        [{"name": "Oekaki Logic (Japan) (NP).sfc", "sha1": "aa4d2c78f6831e939de902aa3f0641d0aadf5cac", "size": 524288}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        35b7c82e-485d-4c71-a388-e61ddd17e470
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan, NP
        [Importer]
        x_name
        Oekaki Logic, SFC, Japan, NP, No-Intro
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image