Navigation:

Umihara Kawase Super Nintendo

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        34245e87-84c3-4b90-85e3-51587a76ce4b

        Umihara Kawase

        description
        A SNES game in which a schoolgirl heroine must navigate the levels using only a fishing rod. The game is notable for the properties of its rope physics.
        jyanncorp
        developer
        TNN
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Umihara Kawase
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        TNN
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        wikipedia_url jyanncorp
        year
        1994
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Umihara Kawase is a 1994 platformer for the Super Famicom that heavily uses physics in its gameplay. The player, as the eponymous heroine Umihara Kawase (her name is actually an abbreviated Japanese proverb concerning the preparation of salt- and freshwater fish, both of which feature heavily in the game as enemies), must navigate through levels with optional goals and alternate exits using only her fishing line. The fishing line can support her weight, and can be attached to sides of platforms and used to swing across gaps or rappel up and down to reach new areas. Umihara can grab onto ledges and pull herself up once she's close enough to the lip, and later levels require trickier maneuvers, using the elasticity of the fishing line to propel Umihara through the air like Spider-Man. The game's ending is contingent on the amount of total time taken to beat the fiftieth stage. Players can skip ahead by finding harder-to-reach alternate "warp" exits to shave off time, and beating the game within a strict time limit leads to a better ending. Umihara Kawase saw multiple sequels. A 1997 game for the PlayStation, Umihara Kawase Shun ("Shun" means "in season", continuing the fish/cookery theme), is essentially a graphically enhanced remake. The original Umihara Kawase eventually received a fan translation, though was never officially released outside of Japan.
        jyanncorp
        39351229-15cb-516f-a94e-b118ebc93b91

        SFC, Japan

        file_list
        [{"name": "Umihara Kawase (Japan).sfc", "sha1": "c4da5c1aaf998f0c7114adff0436246728a2139e", "size": 1048576}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        34245e87-84c3-4b90-85e3-51587a76ce4b
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan
        [Importer]
        x_name
        Umihara Kawase, SFC, Japan, No-Intro
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image