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game_name | Hacha Mecha Pon! |
[Importer] |
platform | psx |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
cue_sheets | [{"data": "FILE \"Hacha Mecha Pon! (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Hacha Mecha Pon! (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Hacha Mecha Pon! (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Hacha Mecha Pon! (Japan) (Track 1).bin", "sha1": "c0109b28e65eae049110cbb03a257387e540d83e", "size": 15236256}, {"name": "Hacha Mecha Pon! (Japan) (Track 2).bin", "sha1": "219054985575112daeb7213281a7a5cca3cbc2e4", "size": 72058224}] |
[Importer] |
parent_uuid | d0faa8c7-395c-46b8-a411-422f020be1af |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Hacha Mecha Pon!, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):