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Dynamite Bowl Nintendo

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        30e993c7-7d1a-4b70-b2ee-54ed1fc04527

        Dynamite Bowl

        description
        A bowling simulator for the Famicom. It allowed for up to five players and was the first bowling game for the system.
        jyanncorp
        developer
        Softvision
        thevoice
        front_sha1 jyanncorp
        game_name
        Dynamite Bowl
        [Importer]
        game_notice
        jyanncorp
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 5 (1)
        thevoice
        publish
        1
        thevoice
        publisher
        Toshiba-EMI
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1987
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Dynamite Bowl, despite what the box art would suggest otherwise, is a fairly straightforward bowling simulator for the Famicom as well as a few other Japanese home computers. Up to five players can play at once taking consecutive turns, choosing the weight of the ball and the lane to roll down (though all lanes are functionally identical). Like in every iteration of ten-pin bowling, the goal is to knock down as many of the pins as possible. Hitting all ten with one roll results in a "strike", while hitting all ten in two rolls results in a "spare". Players compete for the highest score after ten frames. To do this, the player must select the speed and direction of each bowl by hitting the button to stop a fast-moving meter at the desired point.
        jyanncorp
        6b21f4b0-b45c-5d46-9aa4-12a41e0ae6e9

        NES, Japan, Rev 1

        file_list
        [{"name": "Dynamite Bowl (Japan) (Rev 1).nes", "sha1": "0d41e2ec201218847aeb492087c26253b5f8086b", "size": 65536}]
        [Importer]
        ines_header
        4e45531a020430000000000000000000
        [Importer]
        languages
        ja
        thevoice
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        30e993c7-7d1a-4b70-b2ee-54ed1fc04527
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan, Rev 1
        [Importer]
        x_name
        Dynamite Bowl, NES, Japan, Rev 1, No-Intro
        [Importer]
        _type
        2
        [Importer]

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        87ae5887-a123-52c8-8ce5-e15ab8b76372

        NES, Japan

        file_list
        [{"name": "Dynamite Bowl (Japan).nes", "sha1": "faecf3c6c169f8839bf3726c4e996d6298bee2e8", "size": 65536}]
        [Importer]
        ines_header
        4e45531a020431000000000000000000
        [Importer]
        languages
        ja
        thevoice
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        30e993c7-7d1a-4b70-b2ee-54ed1fc04527
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Dynamite Bowl, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
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