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description | A puzzle game for the NES similar to Sokoban or Solomon's Key. It was developed by Namco. |
jyanncorp |
developer | Namco |
thevoice |
front_sha1 | jyanncorp | |
game_name | Babel no Tou |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | nes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Namco |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1986 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | jyanncorp | |
__long_description | Babel no Tou ("Tower of Babel") is a puzzle/platformer from Namco in which the main character has to lift and place various L-shaped blocks in order to proceed to the exit. There are a total of 64 stages and each is progressively more difficult. Exacerbating the issue is the player character's intolerance for getting crushed, roaming enemies and a limit based on how much power the player has remaining, which drops each time the player character lifts a block. The player character can also collect items that occasionally appear in the world, but these usually confer point bonuses and nothing more. Should the player manage to successfully complete a stage, they will be given an extra life to help with the next one.
Every eighth stage is a "reprieve room", where there are very few blocks and the exit is easy to reach. However, the player needs to figure out the special technique to make a symbol appear, as these are instrumental for completing the game once the 64th floor has been reached. These generally involve tricks like holding a direction down on the D-pad for a length of time. |
jyanncorp |
file_list | [{"name": "Babel no Tou (Japan).nes", "sha1": "f6bea9ea9abf81e604ea1ba09bd0d49f396ec8c6", "size": 65536}] |
[Importer] |
ines_header | 4e45531a020440000000000000000000 |
[Importer] |
languages | ja |
thevoice |
nes_model | ntsc-j |
[Importer] |
parent_uuid | ca9b1b2b-7859-4339-a7d8-e67b40058fab |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, Japan |
[Importer] |
x_name | Babel no Tou, NES, Japan, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Babel no Tou (Japan) (Namcot Collection).nes", "sha1": "3b1b40299db7749daad83254b010c05fb5949b26", "size": 65536}] |
[Importer] |
ines_header | 4e45531a020440000002000000000000 |
[Importer] |
languages | ja |
thevoice |
nes_model | ntsc-j |
[Importer] |
parent_uuid | ca9b1b2b-7859-4339-a7d8-e67b40058fab |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 1 |
thevoice |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Japan, Namcot Collection |
[Importer] |
x_name | Babel no Tou, NES, Japan, Namcot Collection, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):