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RoboCop Nintendo

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      5f7e7057-c1c5-4e00-9ebb-596162479092

      RoboCop

      description
      A side-scrolling shoot-em-up developed by Data East and ported to numerous home computers, based on the 1987 Verhoeven movie.
      jyanncorp
      developer
      Sakata
      thevoice
      front_sha1 jyanncorp
      game_name
      RoboCop
      [Importer]
      giantbomb_url jyanncorp
      longplay_url thevoice
      mobygames_url thevoice
      platform
      nes
      [Importer]
      players
      1
      thevoice
      publish
      1
      thevoice
      publisher
      Data East
      thevoice
      screen1_sha1 thevoice
      screen2_sha1 thevoice
      screen3_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      tags thevoice
      title_sha1 thevoice
      wikipedia_url jyanncorp
      year
      1989
      thevoice
      _type
      1
      [Janitor]
      __back_sha1 jyanncorp
      __long_description
      The private corporation O.C.P. have taken control of the overwhelmed police force of Detroit. In order to deal with an immense crime wave hitting the city, a cyborg law enforcement agent has been created. RoboCop is a side-scrolling action game that consists of six stages. These six assignments include locations at the streets of Old Detroit, city hall, a warehouse, O.C.P. headquarters, the steelworks, and the board room. RoboCop dispatches his enemies with punches and a handgun (a special issue Auto-9) that has an infinite amount of ammo. RoboCop is not invincible though, as he can only take so many hits before his power runs out, plus his battery power gradually drains as he moves. However, lost power can be restored by finding power icons, and lost battery power can be restored by finding battery chargers found throughout the stages. Other items RoboCop can find and use are a machine gun that comes with fifty bullets and the powerful cobra gun. RoboCop has four functions he can use. The infrared vision function lets RoboCop detect weak walls that can be punched in order to reveal shortcuts. The punch function lets the player know that the enemy they're facing can only be defeated by punching, no use of weapons is permitted. The foe detector function shows how close RoboCop is to the boss enemy of a stage. The faster it blinks, the closer he is. The energy/power alarm function will start sounding an alarm if either RoboCop's energy or power gets too low. There is also a target practice bonus round between stages, where the player has to shoot as many targets as they can in a limited amount of time to earn bonus points to add to their score.
      jyanncorp
      a6214053-00d8-5b41-ac56-dc86065cce17

      NES, USA

      file_list
      [{"name": "RoboCop (USA).nes", "sha1": "7dea2ffbc0627c9616ef019088323cc77d33e485", "size": 262144}]
      [Importer]
      ines_header
      4e45531a081040000000000000000000
      [Importer]
      languages
      en
      thevoice
      nes_model
      ntsc
      [Importer]
      parent_uuid
      5f7e7057-c1c5-4e00-9ebb-596162479092
      [Importer]
      platform
      nes nes
      [Importer]
      publish
      1 (inherited)
      [Importer]
      tag_nointro
      2021-05-08
      [Importer]
      variant_name
      NES, USA
      [Importer]
      x_name
      RoboCop, NES, USA, No-Intro
      [Importer]
      _type
      2
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      4ed79114-cf73-5c7e-8844-3529ab910cca

      NES, Europe

      file_list
      [{"name": "RoboCop (Europe).nes", "sha1": "1f8dc272cd128597c050777f635bacdc6a0e20b1", "size": 262144}]
      [Importer]
      front_sha1 jyanncorp
      ines_header
      4e45531a081040000000000000000000
      [Importer]
      languages
      en
      thevoice
      nes_model
      pal
      [Importer]
      parent_uuid
      5f7e7057-c1c5-4e00-9ebb-596162479092
      [Importer]
      platform
      nes nes
      [Importer]
      publish
      1 (inherited)
      [Importer]
      tag_nointro
      2021-05-08
      [Importer]
      title_sha1 thevoice
      variant_name
      NES, Europe
      [Importer]
      x_name
      RoboCop, NES, Europe, No-Intro
      [Importer]
      _type
      2
      [Importer]
      __back_sha1 jyanncorp

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      __back image
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      screen5 image
      260e189e-1454-5273-b5da-3a3b677be499

      NES, Japan

      file_list
      [{"name": "RoboCop (Japan).nes", "sha1": "dd110c5f0bbc0e1a9fb9929af295090cc55379f1", "size": 262144}]
      [Importer]
      front_sha1 thevoice
      ines_header
      4e45531a081041000000000000000000
      [Importer]
      languages
      ja
      thevoice
      nes_model
      ntsc-j
      [Importer]
      parent_uuid
      5f7e7057-c1c5-4e00-9ebb-596162479092
      [Importer]
      platform
      nes nes
      [Importer]
      publish
      1 (inherited)
      [Importer]
      tag_nointro
      2021-05-08
      [Importer]
      title_sha1 thevoice
      variant_name
      NES, Japan
      [Importer]
      x_name
      RoboCop, NES, Japan, No-Intro
      [Importer]
      _type
      2
      [Importer]
      __back_sha1 thevoice

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      c59bf4d7-4366-5208-9019-7b2fcf0777f3

      NES, Japan, Bad

      disable
      Outdated
      [Importer]
      file_list
      [{"name": "RoboCop (Japan) [b].nes", "sha1": "fb9c7e587aae4153c4d6942070bcc7625b5c850c", "size": 262144}]
      [Importer]
      languages
      ja
      thevoice
      nes_model
      ntsc-j
      [Importer]
      parent_uuid
      5f7e7057-c1c5-4e00-9ebb-596162479092
      [Importer]
      platform
      nes nes
      [Importer]
      publish
      0 1
      [Importer]
      tag_nointro
      2010-11-27
      [Importer]
      variant_name
      NES, Japan, Bad
      [Importer]
      x_name
      RoboCop, NES, Japan, Bad, No-Intro
      [Importer]
      _type
      2
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
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      72118057-eae6-5b1b-bee1-8021adb3f246

      NES, USA, Beta

      disable
      Beta
      [Importer]
      file_list
      [{"name": "RoboCop (USA) (Beta).nes", "sha1": "176293cb81e451cd2d3b83a80237e74812ba9c00", "size": 262144}]
      [Importer]
      ines_header
      4e45531a081040000000000000000000
      [Importer]
      languages
      en
      thevoice
      nes_model
      ntsc
      [Importer]
      parent_uuid
      5f7e7057-c1c5-4e00-9ebb-596162479092
      [Importer]
      platform
      nes nes
      [Importer]
      publish
      0 1
      [Importer]
      tag_nointro
      2021-05-08
      [Importer]
      variant_name
      NES, USA, Beta
      [Importer]
      x_name
      RoboCop, NES, USA, Beta, No-Intro
      [Importer]
      _type
      2
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
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