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Conflict Nintendo

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        23b3448b-6e6d-4ef3-bb31-476d01515be8

        Conflict

        description
        Hex-based tactical wargaming from Vic Tokai. Two opposing forces, Western Bloc and Eastern Bloc, struggle for dominance across a series of sixteen maps.
        jyanncorp
        developer
        Vic Tokai
        thevoice
        front_sha1 jyanncorp
        game_name
        Conflict
        [Importer]
        giantbomb_url jyanncorp
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 2 (1)
        thevoice
        publish
        1
        thevoice
        publisher
        Vic Tokai
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1989
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Conflict is a turn-based, hex-grid wargame for the NES that can be played by one or two players. It is not a strictly historical wargame in which battles of the past are recreated using real-world geography. Instead, the two opposing sides (Blue vs. Red) fight it out across 16 imaginary scenarios with armies modeled on NATO and Warsaw Pact forces of the late 1980s. The game alternates between two modes of play: a strategic/operational scale, in which players move their units around the hex map; and a tactical combat module for resolving unit-to-unit combats. In the tactical mode, human players have the choice of either issuing orders themselves or using the "auto" mode which delegates command to the AI. Splash graphics and text messages convey battle results. By capturing towns and winning battles, the player gains "fame" points that can be used to purchase more and better military hardware. Every scenario ends only when the same, single victory condition is achieved by one of the two sides: destroy the opposing side's main battle tank unit in combat. Winning any one of the first 15 scenarios yields a letter of the alphabet; together, the letters spell out the password that must be entered in order to play the final scenario.
        jyanncorp
        adf5f81b-6988-5db9-b977-bd29643881fe

        NES, USA

        file_list
        [{"name": "Conflict (USA).nes", "sha1": "754b1f27c3fcada8fac6871366146e0767a4ae37", "size": 262144}]
        [Importer]
        ines_header
        4e45531a081010000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        23b3448b-6e6d-4ef3-bb31-476d01515be8
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA
        [Importer]
        x_name
        Conflict, NES, USA, No-Intro
        [Importer]
        _type
        2
        [Importer]

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        3f56531e-dd5e-5556-902b-9a2372cd1963

        NES, Japan

        file_list
        [{"name": "Conflict (Japan).nes", "sha1": "e526665ae3551990b1bf4ae52fafdb622b87c714", "size": 262144}]
        [Importer]
        front_sha1 thevoice
        ines_header
        4e45531a081012000000000000000000
        [Importer]
        languages
        ja
        thevoice
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        23b3448b-6e6d-4ef3-bb31-476d01515be8
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        title_sha1 thevoice
        variant_name
        NES, Japan
        [Importer]
        x_name
        Conflict, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]
        __back_sha1 thevoice

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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