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developer | Genki |
thevoice |
front_sha1 | thevoice | |
game_name | Shutokou Battle R |
[Importer] |
longplay_url | thevoice | |
platform | psx |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Genki |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1997 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
cue_sheets | [{"data": "FILE \"Shutokou Battle R (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Shutokou Battle R (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Shutokou Battle R (Japan) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Shutokou Battle R (Japan) (Track 4).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Shutokou Battle R (Japan) (Track 5).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Shutokou Battle R (Japan) (Track 6).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Shutokou Battle R (Japan) (Track 7).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Shutokou Battle R (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Shutokou Battle R (Japan) (Track 1).bin", "sha1": "095abf47ac01bade4188a4feb1351872f7fde0a3", "size": 482486928}, {"name": "Shutokou Battle R (Japan) (Track 2).bin", "sha1": "8ee9d864dc2535468601ac3fe51955bf9e26cabf", "size": 45071376}, {"name": "Shutokou Battle R (Japan) (Track 3).bin", "sha1": "ceb4216635f10abc5c04bed665e2d2d01519dcd9", "size": 48246576}, {"name": "Shutokou Battle R (Japan) (Track 4).bin", "sha1": "d378cfb00cc7608dd99dce3d67944989c0369eb9", "size": 42989856}, {"name": "Shutokou Battle R (Japan) (Track 5).bin", "sha1": "58a1993a6ce76f4c926ed1290cfdf3c7383774d2", "size": 43307376}, {"name": "Shutokou Battle R (Japan) (Track 6).bin", "sha1": "c58c214409225fd431b4f8e6c834a45cc8e163df", "size": 43347360}, {"name": "Shutokou Battle R (Japan) (Track 7).bin", "sha1": "8ee9d864dc2535468601ac3fe51955bf9e26cabf", "size": 45071376}] |
[Importer] |
languages | [Importer] | |
parent_uuid | a778eebf-d40c-4f03-8dc0-3618cd7afa6d |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Shutokou Battle R, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Shutokou Battle R (Japan) (Demo) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Shutokou Battle R (Japan) (Demo) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Shutokou Battle R (Japan) (Demo) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Shutokou Battle R (Japan) (Demo).cue"}] |
[Importer] |
file_list | [{"name": "Shutokou Battle R (Japan) (Demo) (Track 1).bin", "sha1": "f5b3919ec3966277beb73a1810129443b3cef0a4", "size": 335806800}, {"name": "Shutokou Battle R (Japan) (Demo) (Track 2).bin", "sha1": "8ee9d864dc2535468601ac3fe51955bf9e26cabf", "size": 45071376}, {"name": "Shutokou Battle R (Japan) (Demo) (Track 3).bin", "sha1": "8ee9d864dc2535468601ac3fe51955bf9e26cabf", "size": 45071376}] |
[Importer] |
languages | [Importer] | |
parent_uuid | a778eebf-d40c-4f03-8dc0-3618cd7afa6d |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan, Demo |
[Importer] |
x_name | Shutokou Battle R, CUE, Japan, Demo, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):