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description | jyanncorp | |
developer | NEC Avenue |
jyanncorp |
front_sha1 | jyanncorp | |
game_name | Might and Magic |
[Importer] |
longplay_url | jyanncorp | |
mobygames_url | jyanncorp | |
platform | tgcd |
[Importer] |
players | 1 |
jyanncorp |
publish | 1 |
thevoice |
publisher | NEC Avenue |
jyanncorp |
screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | thevoice | |
title_sha1 | jyanncorp | |
year | 1992 |
jyanncorp |
_refresh | 5 |
[Importer] |
_type | 1 |
[Importer] |
__back_sha1 | 41598b75a6670f574a27fd9c935b6d74e5b7dcf4 1762x1360 |
jyanncorp |
__long_description | This version of Might and Magic: Book I differs from all the others in several significant aspects.
The most important difference is the player's inability to create his/her own party of adventurers. Instead, the player controls a party of six pre-set characters, which cannot be changed. These character have names, portraits, assigned character classes and even alignments; however, only one of them is given some story-related background, which is shown in the intro created specifically for this version.
Supposedly the "main character" of the game, a paladin named Amuru, is traveling on a ship, when an evil centaur fires a magic bolt and destroys it. Amuru is saved by an elderly cleric; afterwards, the game switches into the familiar Might and Magic free-roaming exploration, with the main story taking a backseat, and the motivations of other characters that join the party unexplained.
Many encounters and new quests were added to the game, presumably in an effort to make it more similar to Japanese RPGs; however, the main gameplay mechanics remain decidedly Western, with an open world free for exploration instead of emphasis on the story line. Basic combat mechanics remain the same, but many enemies are different; also, enemies might appear in very large groups, sometimes over ten at once.
While the game still retains the graphically sparse, vast game world which is viewed entirely from first-person perspective, many areas are different, and all the character graphics - for heroes, enemies, NPCs, etc. - have been redone from scratch, having a much more distinct anime edge. |
jyanncorp |
__problem_screens | thevoice |
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Might and Magic (Japan) (Track 01).bin\" BINARY\r\nTRACK 01 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Might and Magic (Japan) (Track 02).bin\" BINARY\r\nTRACK 02 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:03:00\r\nFILE \"Might and Magic (Japan) (Track 03).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Might and Magic (Japan) (Track 04).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Might and Magic (Japan) (Track 05).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Might and Magic (Japan) (Track 06).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Might and Magic (Japan) (Track 07).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Might and Magic (Japan) (Track 08).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Might and Magic (Japan) (Track 09).bin\" BINARY\r\nTRACK 09 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Might and Magic (Japan) (Track 10).bin\" BINARY\r\nTRACK 10 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Might and Magic (Japan) (Track 11).bin\" BINARY\r\nTRACK 11 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:03:00", "name": "Might and Magic (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Might and Magic (Japan) (Track 01).bin", "sha1": "9ac3f1a11d434d186466917f1c7955bf7670c910", "size": 7914480}, {"name": "Might and Magic (Japan) (Track 02).bin", "sha1": "da49481c65a7ab29aa6181606f4056a3cee01f6f", "size": 39497136}, {"name": "Might and Magic (Japan) (Track 03).bin", "sha1": "e1749659d88c9f1d823f0275390a8876609172f2", "size": 11734128}, {"name": "Might and Magic (Japan) (Track 04).bin", "sha1": "aecf959426cd757804c8ff51e9e1ed1ea8382483", "size": 15516144}, {"name": "Might and Magic (Japan) (Track 05).bin", "sha1": "e2626f8e90a10275a7bace7cca8ecf4240e87125", "size": 44184672}, {"name": "Might and Magic (Japan) (Track 06).bin", "sha1": "4bba5de56c8ee990a1b3f3e821b31a1f2050184e", "size": 41656272}, {"name": "Might and Magic (Japan) (Track 07).bin", "sha1": "7caa06725fa0a21a9c72a1a76cd7d3f2785d0a70", "size": 37700208}, {"name": "Might and Magic (Japan) (Track 08).bin", "sha1": "a3aac0c41429b379b614f28ff58cfe11d691cff9", "size": 11409552}, {"name": "Might and Magic (Japan) (Track 09).bin", "sha1": "da931dcc9f439e7e28c4b693fff335afea88b38b", "size": 36209040}, {"name": "Might and Magic (Japan) (Track 10).bin", "sha1": "bf1b785e5c9500bb622054d674919300db52326f", "size": 754992}, {"name": "Might and Magic (Japan) (Track 11).bin", "sha1": "8e42384a5885e904bce12643292dad910402834d", "size": 39151392}] |
[Importer] |
languages | ja |
jyanncorp |
parent_uuid | 1e9c4839-823c-4946-8c28-ca50acaf00cb |
[Importer] |
platform | tgcd tgcd |
[Importer] |
tag_redump | 2021-05-17 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Might and Magic, CUE, Japan, Redump |
[Importer] |
_refresh | 5 |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-09-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):