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Superman - The Game Amstrad CPC

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        1e544e6e-2fb0-461e-9d7b-5a88b0685e03
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        Superman - The Game

        description
        CPCMaster
        developer
        Fernando Herrera
        CPCMaster
        front_sha1 CPCMaster
        game_name
        Superman - The Game
        CPCMaster
        languages
        en
        CPCMaster
        platform
        cpc
        CPCMaster
        players
        1-2 (2)
        CPCMaster
        publish
        0
        [Importer]
        publisher
        Telecomsoft
        CPCMaster
        screen1_sha1 CPCMaster
        screen2_sha1 CPCMaster
        screen3_sha1 CPCMaster
        screen4_sha1 CPCMaster
        screen5_sha1 CPCMaster
        title_sha1 CPCMaster
        wikipedia_url CPCMaster
        year
        1985
        CPCMaster
        _type
        1
        [Janitor]
        __back_sha1 CPCMaster
        __long_description
        >In the skies, on the streets and in the sewers - Superman battles to >save the world. Darkseid, thirsts for universal domination, but he needs >the Anti-Life Formula. This awesome key is imprinted on the minds of >certain humans. Darkseid, is on earth now and plots a reign of terror >to achieve his ends. Only Superman can stop him. > -- <cite>Cassette cover</cite> ***Superman: The Game*** is a 1985 game designed by Fernando Herrera and first published in the US by First Star Software for the Commodore 64. The title was ported to a number of other home computers in Europe. ***Gameplay*** The game is for 2 players (or 1 vs the computer) and pits Superman against the character Darkseid. The object of the game is to save citizens of Metropolis (playing as Superman) or lure them to your underground lair (playing as Darkseid). The game area is split into six sectors; 3 in the streets of Metropolis and 3 underground. Frantic citizens are running around the city and can be directed by deflectors (which can be set in certain directions) or by using super powers (Superman can pick up and carry citizens, Darkseid can teleport them). The players cannot leave a sector until they collect a diamond (or a number of diamonds depending on the difficulty setting). They then get to choose which sector to move to. In between each sector is a 'combat zone' mini-game These come in a variety of styles. If the player who chose to leave the sector wins, the game moves on to the chosen sector. If they lose, play returns to the previous sector. In the sectors, the players can fire beams of set lengths (Superman uses heat vision, Darkseid fires an omega ray). If they hit, the enemy loses energy and also drops any diamonds collected. These beams are also directed by the deflectors. The game ends when there are no more citizens running around or one of the players' energy bars is fully drained. The winner is the player who has saved (or lured) the most citizens at this point. Sourec:[Wikipedia](https://en.wikipedia.org/wiki/Superman:_The_Game)
        CPCMaster
        90367485-1a7e-50c1-8057-a0048d26ffe3
        Languages

        DSK

        command
        run"superman"
        CPCMaster
        cpc_model
        6128
        [Importer]
        file_list
        [{"name": "Superman - The Game (1985)(Firebird Software).dsk", "sha1": "27bbb9f51989293a774af77b0acb131581296892", "size": 194816}]
        [Importer]
        floppy_list
        Disk 1.dsk: 27bbb9f51989293a774af77b0acb131581296892
        [Importer]
        parent_uuid
        1e544e6e-2fb0-461e-9d7b-5a88b0685e03
        [Importer]
        platform
        cpc cpc
        [Importer]
        publish
        0 (inherited)
        CPCMaster
        tag_tosec
        2018-12-27
        [Importer]
        variant_name
        DSK
        [Importer]
        x_name
        Superman - The Game (cpc, TOSEC, DSK, 1985, Firebird Software)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2014-05-22
        CPCMaster
        __tosec_dat
        Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat
        [Importer]

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