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developer | Rage Software |
thevoice |
front_sha1 | thevoice | |
game_name | Striker 96 |
[Importer] |
game_name_jp | Striker - World Cup Premiere Stage |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 - 4 (1) |
thevoice |
publish | 1 |
thevoice |
publisher | Acclaim Entertainment / Warner Interactive Entertainment |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1996 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
disable | Merged |
[System] |
game_name | Striker - World Cup Premiere Stage Striker 96 |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 455e54b3-433d-4da0-a362-43a95376ea57 |
thevoice |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Striker 96 (Europe) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Striker 96 (Europe) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Striker 96 (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Striker 96 (Europe) (Track 1).bin", "sha1": "9a6292c7c4c819c70c001391e89a2e55649ad49e", "size": 75165216}, {"name": "Striker 96 (Europe) (Track 2).bin", "sha1": "0ab94cf829c69da248a0401b5711126e0c892fe3", "size": 219780288}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 455e54b3-433d-4da0-a362-43a95376ea57 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Striker 96, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Striker 96 (Europe) (Rev 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Striker 96 (Europe) (Rev 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Striker 96 (Europe) (Rev 1).cue"}] |
[Importer] |
file_list | [{"name": "Striker 96 (Europe) (Rev 1) (Track 1).bin", "sha1": "80884b5ec183633feb547de9434dba652ee59ec3", "size": 75019392}, {"name": "Striker 96 (Europe) (Rev 1) (Track 2).bin", "sha1": "f5bc9f35112a04b5707cd033d3dcba6e89213367", "size": 250793760}] |
[Importer] |
front_sha1 | thevoice | |
languages | en |
thevoice |
parent_uuid | 455e54b3-433d-4da0-a362-43a95376ea57 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe, Rev 1 |
[Importer] |
x_name | Striker 96, CUE, Europe, Rev 1, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Striker - World Cup Premiere Stage (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Striker - World Cup Premiere Stage (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Striker - World Cup Premiere Stage (Japan) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Striker - World Cup Premiere Stage (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Striker - World Cup Premiere Stage (Japan) (Track 1).bin", "sha1": "cfb82f0cdbef4918f173fc64cb164c4b263b7984", "size": 67483584}, {"name": "Striker - World Cup Premiere Stage (Japan) (Track 2).bin", "sha1": "ac8d45891fde528ecc1227099c9b80a985cfa0b4", "size": 305647104}, {"name": "Striker - World Cup Premiere Stage (Japan) (Track 3).bin", "sha1": "ddf605aad53c844af620d9c2ac247db49668d0aa", "size": 32107152}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 455e54b3-433d-4da0-a362-43a95376ea57 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan |
[Importer] |
x_name | Striker - World Cup Premiere Stage, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | c5d758b2-965f-5efe-b468-45b3ee76d4ce |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Striker 96 (USA) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Striker 96 (USA) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Striker 96 (USA) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Striker 96 (USA).cue"}] |
[Importer] |
file_list | [{"name": "Striker 96 (USA) (Track 1).bin", "sha1": "ecc841b84d7b26b462a883aa67f5d0d1b61b13e6", "size": 66262896}, {"name": "Striker 96 (USA) (Track 2).bin", "sha1": "a20631390baae370afbda63343a279e5555725c3", "size": 149234400}, {"name": "Striker 96 (USA) (Track 3).bin", "sha1": "bea344b803475b463195df6fd60834069afe246e", "size": 32163600}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 455e54b3-433d-4da0-a362-43a95376ea57 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Striker 96, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):