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Pipe Dream Nintendo

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        1834b2a6-9c0c-4d53-9190-a50f2878a8bd

        Pipe Dream

        description
        Pipe Dream is a puzzle game where players have to connect random pieces of pipe on a 2D grid in a limited time. The game was originally released under the name Pipe Mania on the Amiga.
        jyanncorp
        developer
        Assembly Line
        thevoice
        front_sha1 jyanncorp
        game_name
        Pipe Dream
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 2 (1)
        thevoice
        publish
        1
        thevoice
        publisher
        Bullet Proof Software
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1990
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are offered in random order, and there are seven different types - straight lines going horizontally or vertically, corners rotating in each of the four directions, and cross-over pieces which carry the flooz straight across horizontally and vertically. Each of these can be entered from either side. When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is finished. Before the flooz starts flowing from its randomly-selected starting position, the player has several seconds to start placing pieces. They can be put down anywhere. However a situation that can often occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to be filled. Players are able to replace a piece with another in the same square (to make it easier to flow the flooz that way), but for a slight scoring penalty. Bonuses are awarded for looping the flooz through both sides of at least 5 cross-over pieces, or passing the flooz through every square on the screen. Later levels have some squares on the grid blocked off, a few gaps in the side-wall (allowing flooz to thread to the other side of the screen). After every four levels there is a bonus game for points, in which the player can only place the pieces in the lowest open space in each column, similarly to the board game of "Connect 4".
        jyanncorp
        adabc559-0244-5eef-90e2-14929c712a35

        NES, USA

        file_list
        [{"name": "Pipe Dream (USA).nes", "sha1": "7ae08f6c3358b434d2782d646482fa37bc3fbe21", "size": 65536}]
        [Importer]
        ines_header
        4e45531a020431000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        1834b2a6-9c0c-4d53-9190-a50f2878a8bd
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA
        [Importer]
        x_name
        Pipe Dream, NES, USA, No-Intro
        [Importer]
        _type
        2
        [Importer]

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