Navigation:
Click on an image to upload and/or replace an image.
Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.
description | A side scrolling arcade shoot 'em up and the first in Konami's famous series. The game became famous for its extreme difficulty and varied power-ups. |
jyanncorp |
developer | Konami |
thevoice |
front_sha1 | 7cff58b23fc831e58349e6688867a110c421b3dd 1470x2100 |
jyanncorp |
game_name | Gradius |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | nes |
[Importer] |
players | 1 - 2 (1) |
thevoice |
publish | 1 |
thevoice |
publisher | Konami |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | [Janitor] | |
title_sha1 | thevoice | |
wikipedia_url | jyanncorp | |
year | 1986 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | 16557ceced501e21ff751439c59379c7030c5b8a 1470x2100 |
jyanncorp |
__long_description | Gradius (known in the arcade release outside of Japan, as well as some home releases, as Nemesis) is a sci-fi side-scrolling shoot-'em-up developed and released by Konami for arcades in 1985.
A spiritual successor to the studio's earlier 1981 game Scramble (and originally planned as a sequel to it), Gradius puts players in control of the starfighter Vic Viper as they navigate through fantastical, yet hostile, areas in the star cluster Bacterian while defeating alien ships and upgrading their ship using power-ups. The name refers to the planet Gradius, which is being under attack by Bacterian forces commanded by the super space fortress Xaerous.
The game is known for its unique Power Meter, which allows players to choose which upgrades they want for their ship based on how many Power Capsules they collect. Along with numerous sequels and spin-offs, the game received multiple home ports, as well as inclusions in multiple compilations.
The Japanese version of the game utilized the company's proprietary "Bubble System" hardware, which allowed arcade operators to change games using special bubble memory cartridges. International versions were released in standalone PCB format and includes some difficulty tweaks (increasing its overall difficulty while allowing for quicker power-up recovery on new lives). It also received a North American exclusive alternate arcade release for Nintendo's NES-based VS. System hardware (as VS. Gradius). |
jyanncorp |
file_list | [{"name": "Gradius (USA).nes", "sha1": "9282e87c643557682aee674174821bf3a0fe3876", "size": 65536}] |
[Importer] |
ines_header | 4e45531a020431000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | ntsc |
[Importer] |
parent_uuid | 15e4c04a-aebe-4a12-b63d-8178388f5a76 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, USA |
[Importer] |
x_name | Gradius, NES, USA, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Gradius (Europe).nes", "sha1": "2adf1ecdd66937a5ff1ba7df666bdc14e1326a80", "size": 65536}] |
[Importer] |
front_sha1 | 6c020c0bf161cb4f08d4f72c045adcd29b2b3720 1471x2100 7cff58b23fc831e58349e6688867a110c421b3dd 1470x2100 |
jyanncorp |
ines_header | 4e45531a020431000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | pal |
[Importer] |
parent_uuid | 15e4c04a-aebe-4a12-b63d-8178388f5a76 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Europe |
[Importer] |
x_name | Gradius, NES, Europe, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | 0354ca6952ee7af447a9f3712ad3344e12653962 1471x2100 |
jyanncorp |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Gradius (Japan).nes", "sha1": "c823768907793e5bf3becf52e8a654cee69ee116", "size": 65536}] |
[Importer] |
front_sha1 | fa4df1e7e1ad4594c3e0b272a3a456ea048c0758 3222x2200 7cff58b23fc831e58349e6688867a110c421b3dd 1470x2100 |
jyanncorp |
ines_header | 4e45531a020431000000000000000000 |
[Importer] |
languages | ja |
thevoice |
nes_model | ntsc-j |
[Importer] |
parent_uuid | 15e4c04a-aebe-4a12-b63d-8178388f5a76 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Japan |
[Importer] |
x_name | Gradius, NES, Japan, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | fc973808b6ab83643a30b6b742887903708da64c 3222x2200 |
jyanncorp |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Gradius (Japan) (ArchiMENdes Hen).nes", "sha1": "71334b2e4474cb3c184e90c66b1b1a347be01d8d", "size": 65536}] |
[Importer] |
front_sha1 | fa4df1e7e1ad4594c3e0b272a3a456ea048c0758 3222x2200 7cff58b23fc831e58349e6688867a110c421b3dd 1470x2100 |
jyanncorp |
ines_header | 4e45531a020431000000000000000000 |
[Importer] |
languages | ja |
thevoice |
nes_model | ntsc-j |
[Importer] |
parent_uuid | 15e4c04a-aebe-4a12-b63d-8178388f5a76 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Japan, ArchiMENdes Hen |
[Importer] |
x_name | Gradius, NES, Japan, ArchiMENdes Hen, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | fc973808b6ab83643a30b6b742887903708da64c 3222x2200 |
jyanncorp |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):