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Lufia II: Rise of the Sinistrals Super Nintendo

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      9f8e165c-c628-4e76-ba9e-2a2cf7aabdbf

      Lufia II: Rise of the Sinistrals

      description
      Lufia II: Rise of The Sinistrals is a 1995 RPG released late in the life cycle of the SNES. It acts as a prequel, filling in the plot leading up to the flashback at the beginning of Lufia & The Fortress of Doom.
      jyanncorp
      developer
      Neverland
      thevoice
      front_sha1 jyanncorp
      game_name
      Lufia II: Rise of the Sinistrals
      FrodeSolheim
      game_name_de
      Lufia
      thevoice
      game_name_es
      Lufia
      thevoice
      game_name_eu
      Lufia
      thevoice
      game_name_jp
      Estpolis Denki II
      thevoice
      game_name_nl
      Lufia
      thevoice
      giantbomb_url jyanncorp
      longplay_url thevoice
      mobygames_url thevoice
      platform
      snes
      [Importer]
      players
      1
      thevoice
      publish
      1
      FrodeSolheim
      publisher
      Natsume
      thevoice
      screen1_sha1 thevoice
      screen2_sha1 thevoice
      screen3_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      tags thevoice
      title_sha1 thevoice
      wikipedia_url thevoice
      year
      1996
      thevoice
      _type
      1
      [Janitor]
      __back_sha1 jyanncorp
      __link_name
      lufia-ii-rise-of-the-sinistrals
      FrodeSolheim
      __long_description
      Lufia II: Rise of the Sinistrals is a prequel to Lufia & the Fortress of Doom. Its events take place ninety-nine years prior to it, and it explains the origin of the series' antagonists, the group of super-humans known as the Sinistrals. The player controls the ancestor of the first game's protagonist, the swordsman Maxim. After having encountered a mysterious woman named Iris, Maxim goes on a journey to find other heroes who would help him to stop the Sinistrals from destroying the world. Like the first game, Rise of the Sinistrals is a Japanese-style turn-based RPG with many puzzle elements thrown in. The game makes extensive use of puzzles in its dungeon layouts; various items and accessories must be used to solve them. It also features a "Capsule Monsters" system; monsters can be summoned to fight alongside the party in battles. They would evolve when fed weapons, armor, or special fruits. Unlike in the first game, there are no random battles in the dungeons: all the enemies are visibly moving on-screen.
      jyanncorp
      cf54f61b-6fb7-5a8d-90d3-ad11aa3d0670

      SFC, USA

      file_list
      [{"name": "Lufia II - Rise of the Sinistrals (USA).sfc", "sha1": "a89931c1f29b161b8be717dfab4a4adb54b42b84", "size": 2621440}]
      [Importer]
      languages
      en
      thevoice
      parent_uuid
      9f8e165c-c628-4e76-ba9e-2a2cf7aabdbf
      [Importer]
      platform
      snes snes
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, USA
      [Importer]
      x_name
      Lufia II - Rise of the Sinistrals, SFC, USA, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      screen5 image
      bf4c4a01-9440-52c4-a4d8-dd3d4ca46926

      SFC, Europe

      file_list
      [{"name": "Lufia (Europe).sfc", "sha1": "495686e039759b400b557d1ec3cf040336adf343", "size": 2621440}]
      [Importer]
      front_sha1 thevoice
      languages
      en
      thevoice
      parent_uuid
      9f8e165c-c628-4e76-ba9e-2a2cf7aabdbf
      thevoice
      platform
      snes snes
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      title_sha1 thevoice
      variant_name
      SFC, Europe
      [Importer]
      x_name
      Lufia, SFC, Europe, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      b358288b-22c6-4391-bded-5fb8577dd429

      Lufia

      developer
      Neverland Neverland
      thevoice
      disable
      Merged
      [System]
      front_sha1 thevoice
      game_name
      Lufia Lufia II: Rise of the Sinistrals
      [Importer]
      game_notice
      European version of Lufia II: Rise of the Sinistrals
      FrodeSolheim
      languages
      en
      thevoice
      longplay_url thevoice
      mobygames_url FrodeSolheim
      parent_uuid
      9f8e165c-c628-4e76-ba9e-2a2cf7aabdbf
      [System]
      platform
      snes snes
      [Importer]
      players
      1 1
      thevoice
      publish
      0 1
      thevoice
      publisher
      Nintendo Natsume
      FrodeSolheim
      screen1_sha1 thevoice
      screen2_sha1 thevoice
      screen3_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      tags thevoice
      title_sha1 thevoice
      wikipedia_url FrodeSolheim
      year
      1996 1996
      FrodeSolheim
      _type
      16
      [System]
      __link_name
      lufia
      FrodeSolheim

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      a8a42550-700a-43be-a937-3b959a200f37

      Estpolis Denki II

      disable
      Merged
      [System]
      game_name
      Estpolis Denki II Lufia II: Rise of the Sinistrals
      [Importer]
      languages
      ja
      thevoice
      parent_uuid
      9f8e165c-c628-4e76-ba9e-2a2cf7aabdbf
      [System]
      platform
      snes snes
      [Importer]
      publish
      0 1
      [Importer]
      _type
      16
      [System]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
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      screen2 image
      screen3 image
      screen4 image
      screen5 image
      f214d332-94ba-5725-9379-fc9f9b0d212b

      SFC, Germany

      file_list
      [{"name": "Lufia (Germany).sfc", "sha1": "858197f17ac8081bd7d43f4089a75785a2016c6c", "size": 3145728}]
      [Importer]
      front_sha1 thevoice
      languages
      de
      thevoice
      parent_uuid
      9f8e165c-c628-4e76-ba9e-2a2cf7aabdbf
      thevoice
      platform
      snes snes
      [Importer]
      screen1_sha1 thevoice
      screen2_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      tag_nointro
      2021-05-17
      [Importer]
      title_sha1 thevoice
      variant_name
      SFC, Germany
      [Importer]
      x_name
      Lufia, SFC, Germany, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      15b3d7b4-08af-5b3d-9904-48f43a3d335e

      SFC, Japan

      file_list
      [{"name": "Estpolis Denki II (Japan).sfc", "sha1": "fb532e487094037aba6cffa0f3d922383e73cb5f", "size": 2621440}]
      [Importer]
      front_sha1 jyanncorp
      languages
      ja
      thevoice
      parent_uuid
      9f8e165c-c628-4e76-ba9e-2a2cf7aabdbf
      thevoice
      platform
      snes snes
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      title_sha1 thevoice
      variant_name
      SFC, Japan
      [Importer]
      x_name
      Estpolis Denki II, SFC, Japan, No-Intro
      [Importer]
      _type
      2
      [Janitor]
      __back_sha1 thevoice

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      8d123cb3-2815-5215-8545-0a2d988a9c97

      SFC, Netherlands

      file_list
      [{"name": "Lufia (Netherlands).sfc", "sha1": "2cbb1a60656c6571ecb0b0cd8ae8e46609f37514", "size": 3145728}]
      [Importer]
      front_sha1 thevoice
      languages
      nl
      thevoice
      parent_uuid
      9f8e165c-c628-4e76-ba9e-2a2cf7aabdbf
      thevoice
      platform
      snes snes
      [Importer]
      screen1_sha1 thevoice
      screen2_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      tag_nointro
      2021-05-17
      [Importer]
      title_sha1 thevoice
      variant_name
      SFC, Netherlands
      [Importer]
      x_name
      Lufia, SFC, Netherlands, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      32594456-7de4-5c0e-a052-b2a9e7f85caa

      SFC, Spain

      file_list
      [{"name": "Lufia (Spain).sfc", "sha1": "eaf67e123573ca50d7fb8828c59e4f7a1df23fa2", "size": 3145728}]
      [Importer]
      front_sha1 thevoice
      languages
      es
      thevoice
      parent_uuid
      9f8e165c-c628-4e76-ba9e-2a2cf7aabdbf
      thevoice
      platform
      snes snes
      [Importer]
      screen1_sha1 thevoice
      screen2_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      tag_nointro
      2021-05-17
      [Importer]
      title_sha1 thevoice
      variant_name
      SFC, Spain
      [Importer]
      x_name
      Lufia, SFC, Spain, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image