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developer | Psikyo |
thevoice |
front_sha1 | f1f09e2736aaca4073b1efead26ee64c97133897 1429x1429 |
thevoice |
game_name | Strikers 1945 II |
[Importer] |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 - 2 (2) |
thevoice |
publish | 1 |
thevoice |
publisher | Success |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 2002 |
thevoice |
_type | 1 |
[Importer] |
disable | Merged |
[System] |
game_name | SuperLite 1500 Series - Strikers 1945 II Strikers 1945 II |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 5e37cdcc-cf07-491d-8227-5ceb5ff72d30 |
thevoice |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Strikers 1945 II (Europe).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Strikers 1945 II (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Strikers 1945 II (Europe).bin", "sha1": "46638dca7158867086c865150ee451ca3828c6a0", "size": 357511056}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 5e37cdcc-cf07-491d-8227-5ceb5ff72d30 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Europe |
[Importer] |
x_name | Strikers 1945 II, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"SuperLite 1500 Series - Strikers 1945 II (Japan).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "SuperLite 1500 Series - Strikers 1945 II (Japan).cue"}] |
[Importer] |
file_list | [{"name": "SuperLite 1500 Series - Strikers 1945 II (Japan).bin", "sha1": "f66310048be1255bd9289218eec88925f4b4b583", "size": 351720432}] |
[Importer] |
front_sha1 | thevoice | |
languages | ja |
thevoice |
parent_uuid | 5e37cdcc-cf07-491d-8227-5ceb5ff72d30 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan |
[Importer] |
x_name | SuperLite 1500 Series - Strikers 1945 II, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 53a5d8d1-4c48-5a41-a760-7cef64e2bb5e |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Strikers 1945 II (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Strikers 1945 II (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Strikers 1945 II (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Strikers 1945 II (Japan) (Track 1).bin", "sha1": "3c9a1d5d4f3581546e826a7d2dbf83a9c1478e2c", "size": 308796432}, {"name": "Strikers 1945 II (Japan) (Track 2).bin", "sha1": "a6cbcb223d045f78d8ebd381fb80c258578e6fec", "size": 32589312}] |
[Importer] |
front_sha1 | thevoice | |
languages | ja |
thevoice |
parent_uuid | 5e37cdcc-cf07-491d-8227-5ceb5ff72d30 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
publish | 1 1 |
thevoice |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan |
[Importer] |
x_name | Strikers 1945 II, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Strikers 1945 II (Korea) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Strikers 1945 II (Korea) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Strikers 1945 II (Korea).cue"}] |
[Importer] |
file_list | [{"name": "Strikers 1945 II (Korea) (Track 1).bin", "sha1": "bc2577bbf3190f0ded701b72e9a0180b07891f9d", "size": 308977536}, {"name": "Strikers 1945 II (Korea) (Track 2).bin", "sha1": "7cb3fcbb529388c8e7409398a369716e8d4d6c77", "size": 37646112}] |
[Importer] |
languages | ko |
thevoice |
parent_uuid | 5e37cdcc-cf07-491d-8227-5ceb5ff72d30 |
[Importer] |
platform | psx psx |
[Importer] |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Korea |
[Importer] |
x_name | Strikers 1945 II, CUE, Korea, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):