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developer | Rage Software |
thevoice |
front_sha1 | c8cc03cbdd3e94b844157d60bc409b74268dfe13 1434x1412 |
thevoice |
game_name | Striker Pro 2000 |
[Importer] |
game_name_eu | UEFA Striker |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 - 2 (2) |
thevoice |
publish | 1 |
thevoice |
publisher | Infogrames |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1999 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | c5bd67a6138b3dd0be1a49ba27a9cc29ce604d6b 1776x1394 |
thevoice |
disable | Merged |
[System] |
game_name | UEFA Striker Striker Pro 2000 |
[Importer] |
languages | en, de, es, fr, it, nl |
thevoice |
parent_uuid | 035678a6-1472-4429-bd36-885d49b1dd16 |
thevoice |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"UEFA Striker (Europe) (En,Fr,De,Es,It,Nl).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "UEFA Striker (Europe) (En,Fr,De,Es,It,Nl).cue"}] |
[Importer] |
file_list | [{"name": "UEFA Striker (Europe) (En,Fr,De,Es,It,Nl).bin", "sha1": "720ee98a83765bec9878f725331e536bea089acd", "size": 605910480}] |
[Importer] |
front_sha1 | thevoice | |
languages | en, de, es, fr, it, nl |
[Importer] |
parent_uuid | 035678a6-1472-4429-bd36-885d49b1dd16 |
[System] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [{"base64": "U0JJAAMIBQFBAQEHBgUAIwgFAwgQAUEBAQMGEQADCJADExABQQEBAxMQAANTEAMTFQFBAQFDERUAARMVAxQpAUEBAQMSCQADFC0DFDQBQQEBAxo0AAMENAMkEgFBAQEDAhIAAyASAyQXAUEBAQMiBwADJB8DJQMBQQEBAyMTAAMlCwMlCAFBAQELIwgAEyUIAzIZAUEBAQMwWQADMhsDMiQBQQEBAyAkAAM6JAMzVgFBAQETMVYACzNWAzNhAUEBAQMxZQADM0EDNUIBQQEBAzJCAAO1QgM1RwFBAQEDMwcAAzVFCSBFAUEBAQkYZQAJIEEJIFABQQEBGRhQAAEgUAklVwFBAQEJI1MACSV3CSViAUEBAQsjYgBJJWIJJ1UBQQEBDSVVACknVQknYAFBAQEJJWEACSfgCTgEAUEBAQE2BAAZOAQJOAkBQQEBCTYLAAk4SQk4WAFBAQFJNlgACzhYCThjAUEBAQk2cwAJOGsJRhMBQQEBCUQbAAlGAwlGGAFBAQEJRhgACQYYCUcpAUEBAQlFKwAJR2kJRzQBQQEBCQU0AAlFNAlQYgFBAQEJCGIACVJiCVBnAUEBARlIZwABUGc=", "name": "UEFA Striker (Europe) (En,Fr,De,Es,It,Nl).sbi"}] |
[Importer] |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | UEFA Striker, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 13ea3509-f133-52df-92ab-e7fb9ee9b781 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Striker Pro 2000 (USA).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Striker Pro 2000 (USA).cue"}] |
[Importer] |
file_list | [{"name": "Striker Pro 2000 (USA).bin", "sha1": "1c9c08714502636b6b72986e47524c9b2bcd57fd", "size": 389347728}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 035678a6-1472-4429-bd36-885d49b1dd16 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Striker Pro 2000, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):