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Bazar de Gozarre no Game de Gozarre TurboGrafx-CD

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        10b48d75-b066-45d9-91df-79727b601be6

        Bazar de Gozarre no Game de Gozarre

        developer
        Game Freak
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Bazar de Gozarre no Game de Gozarre
        [Importer]
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        tgcd
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        thevoice
        publisher
        NEC
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags thevoice
        title_sha1 jyanncorp
        year
        1996
        jyanncorp
        _type
        1
        [Importer]
        __long_description
        Bazaru de Gozaru no Game de Gozaru is a puzzle game starring a monkey protagonist named Bazaru. The concept of the game is remotely similar to that of Lemmings: the player's task is to "program" the actions of the hero in order to safely traverse a stage full of traps and hazards. Unlike Lemmings, there is only one primate to control in this game; also, the player's "programming" must be performed before letting the monkey loose, unlike the real-time player input in Lemmings. The player basically orders the monkey what to do at specific spots (which are highlighted by exclamation marks on the level map). In the beginning the levels are short and simple, and the monkey can perform only one action. As the game advances, the puzzles become more and more complex, and so is the amount of actions the monkey must perform to reach safety. The actions include, but are not limited to: running, jumping (in both directions), rolling, pushing, sitting, etc. New actions are learned as the player advances. The player must study the level carefully and often predict the behavior of hostile characters as well as laws of physics, since the monkey can get easily trapped, killed by enemies, fall off cliffs, etc. For example, a wild boar will immediately charge at the monkey; using the momentum, the player can use the animal as a trampoline to jump to higher ground. Many levels can be solved in different ways. Alternate solutions are harder to figure out, but may lead to bananas, coins, and other things of interest.
        jyanncorp
        89b933a5-d7e7-5546-a763-2997075785c5

        CUE, Japan

        cue_sheets
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        [Importer]
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        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        10b48d75-b066-45d9-91df-79727b601be6
        [Importer]
        platform
        tgcd tgcd
        [Importer]
        tag_redump
        2021-05-17
        [Importer]
        variant_name
        CUE, Japan
        [Importer]
        x_name
        Bazar de Gozarre no Game de Gozarre, CUE, Japan, Redump
        [Importer]
        _type
        2
        [Importer]

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