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Super Genjin 2 Super Nintendo

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        10a95e19-31fc-4bb5-9111-c33b96d66ad2
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        Super Genjin 2

        description
        Chou Genjin 2 (Super Bonk 2) is the Japanese only sequel to the original SNES game featuring Bonk.
        jyanncorp
        developer
        Hudson Soft
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Super Genjin 2
        [Importer]
        game_name_alt
        Super Bonk 2
        jyanncorp
        game_name_jp
        Chou Genjin 2
        jyanncorp
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        Hudson Soft
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        wikipedia_url jyanncorp
        year
        1995
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Chou Genjin 2 (Super Bonk 2) is a platformer developed by RED Entertainment and published by Hudson Entertainment for the Super Famicom (SNES) platform. It is the sixth game in the Bonk series and the last to grace a Nintendo console besides Genjin Collection, a 1996 compilation of the three Game Boy games. It remained a Japanese exclusive. Chou Genjin 2 adds even more transformations for Bonk, each of which provides a different benefit: a ballerina transformation adds a double jump to Bonk's repertoire, a thief outfit allows him to throw smiley face collectibles as shurikens and bury into the ground, and the drill head allows Bonk to dig through walls. The giant and tiny forms of Bonk 3 have gone, but Bonk still becomes more powerful and angry after eating meat, allowing him to create flaming shockwaves with his head bonks. More transformations are available in the bonus stages, including the returning ostrich form which allows for wall-jumps, a new lizard form and a tank form where Bonk demolishes entire cities. The game will also randomly transform Bonk into different forms depending on the stage.
        jyanncorp
        41ba30c2-ff2d-5f30-8d51-3d3cfefe8744

        SFC, Japan

        file_list
        [{"name": "Super Genjin 2 (Japan).sfc", "sha1": "08069abebd2b46838565a1b4a5b4e66089222861", "size": 1572864}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        10a95e19-31fc-4bb5-9111-c33b96d66ad2
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan
        [Importer]
        x_name
        Super Genjin 2, SFC, Japan, No-Intro
        [Importer]
        _type
        2
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