Navigation:

Nontan to Issho - Kurukuru Puzzle Super Nintendo

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        0f0b5c50-967d-425a-8cc0-3da44be1a749

        Nontan to Issho - Kurukuru Puzzle

        description
        A puzzle game developed Game Freak for the Super Famicom. It features characters from the Japanese children's book series Nontan.
        jyanncorp
        developer
        Game Freak / Tao Human Systems
        thevoice
        front_sha1 jyanncorp
        game_name
        Nontan to Issho - Kurukuru Puzzle
        [Importer]
        giantbomb_url jyanncorp
        mobygames_url thevoice
        platform
        snes
        [Importer]
        players
        1 -2 (2)
        thevoice
        publish
        1
        thevoice
        publisher
        Victor
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        year
        1994
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 thevoice
        __long_description
        It is a block puzzle game the likes of Tetris and Baku Baku Animal, where the goal is to stack blocks in a way that matching ones are connected and therefore disappear. Unlike in Tetris games though, the blocks cannot be rotated – they can instead be flipped around to reveal different blocks on the reverse side. There’s also the usual bonus blocks that remove entire rows, as is common in this genre. A two-player mode is also featured, even though unlike what usually happens in two-player gameplay of puzzle games, the actions of one player will not affect the other directly (like having more blocks falling on your opponent’s screen after you scored pretty high).
        jyanncorp
        40379fe8-4d2e-57b7-ad20-f5af1f274e61

        SFC, Japan

        file_list
        [{"name": "Nontan to Issho - Kurukuru Puzzle (Japan).sfc", "sha1": "f2bfed3a65c38319fb11dada2eab31d1d10d5466", "size": 524288}]
        [Importer]
        languages
        ja
        thevoice
        parent_uuid
        0f0b5c50-967d-425a-8cc0-3da44be1a749
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan
        [Importer]
        x_name
        Nontan to Issho - Kurukuru Puzzle, SFC, Japan, No-Intro
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image